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The first case you presented is the one I generally see used, and makes the most sense. The allows you to move the function prototype (aka, function declaration) outside the source file into a header file to share the function with other programs. It is also the only version that doesn't cause warnings to be generated, IIRC. The second version is the WORST form of all, because it causes the compiler to "guess" about the definition for the function.
however the reson for my question was really because of the first and thired ones.
silly gnu programming tutorial it talkes about the ansi standard says the rest of the
examples in that section are the ansi standard (with prototypes) .
but then when you look at them there like the 3rd one not the first
I've seen the third method as a silly shortcut for throwaway programs (cases where it was developed for a single use). IMHO, it makes code readability and maintainability a bear. Also, what about the following case:
I always hear people refer to K&R style, but I've always found it ugly. Aren't they the ones that reccomend:
Code:
void myfunc()
{
return;
}
I can't stand that opening-bracket-on-it's-own-line style. Just a personal thing, though.
I also think the "fourth style" above has one big flaw... it becomes a PAIN for mantainability. Every time you change f2(), you have to change that line in EACH function.
int function(char * );
int function (char *stupid)
{
//somedata
}
int main ()
{
int something;
char pointer[];
something = function (pointer);
return 0 ;
}
but i wasent sure what the signficance of this was.
but the original question was what is the ANSI standard way for best so called
portablity.
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