Compiling qt4 apps for non-qt4 linux, win, mac
I have written a small qt4 game. I have currently got it working on Linux (with qt4 dev packages installed) I want to compile it to work on linux without the qt4 libs installed, and for mac and windows machines.
How would I go about this? I have heard bits and peices about static linked libraries, and so forth, but don't really understand it.
Thanks for any help,