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In order to compiler to 32-bit executables on my 64-bit machine, I apparently need the 32-bit libraries or something. Does anyone know exactly what files I need? I want to get WINE working but it wants 32-bit support. The make fails, not recognizing -m32 flag.
Assuming that you use Slackware (you didn't specify which distro use), install the multilib packages from AlienBob to get 32 bit support. When you are at it already you can also use his Wine package, so that you don't need to compile it.
Assuming that you use Slackware (you didn't specify which distro use), install the multilib packages from AlienBob to get 32 bit support. When you are at it already you can also use his Wine package, so that you don't need to compile it.
Distro? Yes, Slackware. (I guess peeps don't believe the profile info over on the left)
Okay, I went to AlienBOB's and it was FANTASTIC. I followed his simple instructions and everything ran without incident. After so many packages that FAIL, it is a pleasant relief to have something that works as advertised. I'm not sure how to test it.
Ummm, thanks but I'm not set up for Skype, I don't have the microphone. I tried Photoshop (fail) and some DOS style games (fail). Games (mmorpg?) are what I use windoz for most and what I'd like to be able to play. Of course browser games are no problem.
It seems I've made a pig's breakfast of things. I guess it's obvious that I was confusing WINE with the compiler in trying to test GCC. Using your example above I discovered a mess of my own making. I had been trying to upgrade the compiler to 4.7.3 and 4.8.2 and they are getting mixed up with the original. I'm going too have to clean that mess up before I can proceed because I'm getting all sorts of incompatible files and file not found errors. Thanks for your help, it exposed the problems.
...
Okay, all's well, it works. Thanks again!
Last edited by rdx; 01-18-2014 at 03:49 AM.
Reason: update with results
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