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Old 03-27-2011, 09:47 PM   #1
linux/unix87
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how to install flash player 10


ok i went to watch a short little clip on youtube and it said i needed flash 10 so i downloaded that and the problem is, is that whe i tar the file there was only one other file in the tarball which was libflashplayer.so. would i need to download the source for that and the slackbuild if its got one. and if so im having difficulty trying to download anything it says to select a mirror and go from there but how do you uncomment a mirror? i cant even update my computer. thanks

im using slackware 13.1 64 bit
 
Old 03-28-2011, 01:38 AM   #2
Slackyman
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As explained on this page from Adobe Flash Player often doesn't work on 64 bit Browsers in a 64 bit O.S.
You may want to chose to install a x86 Browser (Firefox? Chromium? Opera?) on your Slackware 64 and copy the libflashplayer.so in
/usr/lib/mozilla/plugins
/usr/lib/firefox/plugins
/usr/lib/opera/plugins

As an alternative you can use the 64bit Flash Player (experimental) downloading it from http://labs.adobe.com/technologies/f...ayer10/square/

Last edited by Slackyman; 03-28-2011 at 01:42 AM.
 
Old 03-28-2011, 02:00 AM   #3
ruario
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As a side note, Opera will actually scan the Mozilla directories and look for plugins there, as well as in its own directory. I'd guess that other *nix browsers will probably do the same given that Firefox is typically preinstalled on most desktops these days. Hence it is probably enough to stick the libflashplayer.so in the /usr/lib/mozilla/plugins or /usr/lib/firefox/plugins directory.

I'd definitely go for the 64bit Flash Player (Square) player. It will not require you to have a multilib system and Firefox (if you use it) will not need a plugin wrapper. It should be as simple as copying the libflashplayer.so into one of those two directories.
 
Old 03-28-2011, 02:06 AM   #4
Slackyman
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Quote:
Originally Posted by ruario View Post
As a side note, Opera will actually scan the Mozilla directories and look for plugins there, as well as in its own directory. I'd guess that other *nix browsers will probably do the same given that Firefox is typically preinstalled on most desktops these days. Hence it is probably enough to stick the libflashplayer.so in the /usr/lib/mozilla/plugins or /usr/lib/firefox/plugins directory.

I'd definitely go for the 64bit Flash Player (Square) player. It will not require you to have a multilib system and Firefox (if you use it) will not need a plugin wrapper. It should be as simple as copying the libflashplayer.so into one of those two directories.
Yes, you are right.
Opera scans Firefox plugins folder too but I like to keep things clean on my system and, honestly, I use to make a dir /usr/lib/flashplayer, put the libflashplayer.so in there and than create symbolic links in mozilla, firefox and opera plugins folder. :P
 
Old 03-28-2011, 04:12 AM   #5
brianL
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I put the 64-bit libflashplayer.so in /usr/lib64/mozilla/plugins, and it works OK for all browsers.
If you mean uncommenting a mirror for slackpkg in /etc/slackpkg/mirrors, delete the # and a space in front the mirror nearest to you.
 
Old 03-28-2011, 09:29 PM   #6
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hi

I downloaded the experimental and i cant install it? file needs to end in tgz,tbz tlz or txz which i know what that means but there is no slackbuild or source files for this one so im lost. thanks
 
Old 03-28-2011, 09:34 PM   #7
TobiSGD
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http://slackbuilds.org/repository/13...player-plugin/
 
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Old 03-28-2011, 09:39 PM   #8
knudfl
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1) cd /usr/lib64/mozilla/plugins
2) su
3) tar xvf flashplayer10_2_p3_64bit_linux_111710.tar.gz

( http://download.macromedia.com/pub/l..._111710.tar.gz )
 
Old 03-30-2011, 07:23 PM   #9
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ok i built and installed the package but i have no sound now? I dont know how to go about fixing this never really had a problem with it. thanks
 
Old 03-31-2011, 12:46 AM   #10
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I think that Flash Player 64 use the first sound card device (ALSA).
In many cases the real audio device could not be the first (eg. if you have a HDMI audio device) so you have to configure your real sound card as the preferred device in ALSA.
To be sure look at the output of
aplay -l
to check which is the first sound card.

Last edited by Slackyman; 03-31-2011 at 12:56 AM.
 
Old 03-31-2011, 02:55 PM   #11
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Quote:
Originally Posted by Slackyman View Post
I think that Flash Player 64 use the first sound card device (ALSA).
In many cases the real audio device could not be the first (eg. if you have a HDMI audio device) so you have to configure your real sound card as the preferred device in ALSA.
To be sure look at the output of
aplay -l
to check which is the first sound card.
well i got it running i used alsamixer but first i went to alsaconf and selected the first sound card out of the three i have and then i went to alsamixer because the speaker was on mute by default so thanks i did check the aplay -l it only showed two of the three is that because i have selected the other one? oh by the way i was wanting to learn how to program some of my own software/applications. The question is where do i start with bash or something else? where could i find beginner material some of the stuff ive been reading now is over my head. also is there anything else i need to learn before trying this? thanks in advance for everbodys help
 
Old 03-31-2011, 04:32 PM   #12
whk
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Bash

Check out this.
http://tldp.org/LDP/abs/html/

It's entitled Advanced Bash, however, this will give you alot more info
and how to manipulate better than a basic. MHO
peruse everyday then you'll get it.
 
Old 03-31-2011, 05:18 PM   #13
Slackyman
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So... can you play sonds in flash now or not?
Well, for the programming question I suggest you to start with the choise of the language.
We have so many programming language that the only thing to do is to find which is better for you: C, C++, Python, Perl, Java, bash scripting so on.

Last edited by Slackyman; 03-31-2011 at 05:19 PM.
 
Old 04-02-2011, 07:10 PM   #14
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Quote:
Originally Posted by Slackyman View Post
So... can you play sonds in flash now or not?
Well, for the programming question I suggest you to start with the choise of the language.
We have so many programming language that the only thing to do is to find which is better for you: C, C++, Python, Perl, Java, bash scripting so on.
yes i did get the sound working and what programming language...I guess i could say is for beginers? from what i was told bash would be a good start. what do you think?
 
Old 04-03-2011, 06:35 AM   #15
Slackyman
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I think that bash scripting is a good start.
I started with *NIX sh scripting, then I came to bash.
After that I started using even Windows scripting (a real pain in the a**).
I studied C and C++ basics and wrote little utilities when I, finally, found python and ruby.
In the middle of my path I even approached fpc and Lazarus. It's useful if you want to develop a cross-platform gui application without lose your time implementing qt or gtk or wxwidgets.
 
  


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