No errors on console, but this is in X's log
(II) RADEON(0): [drm] created "radeon" driver at busid "PCI:0:11:0"
(II) RADEON(0): [drm] added 8192 byte SAREA at 0xca060000
(II) RADEON(0): [drm] mapped SAREA 0xca060000 to 0x42230000
(II) RADEON(0): [drm] framebuffer handle = 0xe0000000
(II) RADEON(0): [drm] added 1 reserved context for kernel
(II) RADEON(0): [agp] Mode 0x1f000201 [AGP 0x1039/0x0620; Card 0x1002/0x5144]
(II) RADEON(0): [agp] 8192 kB allocated with handle 0xca063000
(II) RADEON(0): [agp] ring handle = 0xe8000000
(II) RADEON(0): [agp] Ring mapped at 0x42232000
(II) RADEON(0): [agp] ring read ptr handle = 0xe8101000
(II) RADEON(0): [agp] Ring read ptr mapped at 0x40026000
(II) RADEON(0): [agp] vertex/indirect buffers handle = 0xe8102000
(II) RADEON(0): [agp] Vertex/indirect buffers mapped at 0x42333000
(II) RADEON(0): [agp] AGP texture map handle = 0xe8302000
(II) RADEON(0): [agp] AGP Texture map mapped at 0x42533000
(II) RADEON(0): [drm] register handle = 0xec900000
(II) RADEON(0): [dri] Visual configs initialized
(II) RADEON(0): membase=0xe0000000
(II) RADEON(0): CP in BM mode
(II) RADEON(0): Using 8 MB AGP aperture
(II) RADEON(0): Using 1 MB for the ring buffer
(II) RADEON(0): Using 2 MB for vertex/indirect buffers
(II) RADEON(0): Using 5 MB for AGP textures
(II) RADEON(0): Memory manager initialized to (0,0) (1024,3071)
(II) RADEON(0): Reserved area from (0,768) to (1024,770)
(II) RADEON(0): Largest offscreen area available: 1024 x 2301
(II) RADEON(0): Reserved back buffer at offset 0xe0600000
(II) RADEON(0): Reserved depth buffer at offset 0xe0780000
(II) RADEON(0): Reserved 23552 kb for textures at offset 0xe0900000
(II) RADEON(0): fo=0x08380000 bo=0x08381800 do=0x08381e00(II) RADEON(0): Using CP based acceleration
(EE) RADEON(0): FIFO timed out, resetting engine...
(EE) RADEON(0): FIFO timed out, resetting engine...
|