Linux - GamesThis forum is for all discussion relating to gaming in Linux.
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Distribution: K/Ubuntu 10.04/12.04, Scientific Linux 6.3, Android-x86, Maemo
Originally posted by Obi-Wan_Kenobi I want Star Wars K.O.T.O.R. for linux!
Knowing Bioware they probably will port it... yay Bioware!
-= Obi-Wan =-
No. BioWare will NOT be porting KotOR. Apparently, there is an exlusive marketing agreement with everybody's favorite... Micro$haft. KotOR was scheduled for exclusive release on M$ OS powered machines (Xbox, Windoze). BioWare people have stated unequivacably,... there will be no KotOR port for Linux.
Half Life (orginal w/ mods) & Half Life 2
Max Payne 1 & 2
Hitman 1 & 2
GTA 3 & Vice City
Quake, RCTW and Duke Nukem 3d were already ported
As for the question on porting games, unless it had portability in mind it would be hard to port; especially if they used DirectX only. Linux also isn't really friendly yet in terms of hardware support, well at least in ease of use. People stuck with OSS can't have more than one application use the sound (this definitely has to change, I heard ALSA did this but it didn't work out for me). OpenGL is really good (Just look at RCTW ) Maybe more standards on multimedia on linux should be considered (e.g. Do we really need six different sound managers) WineX runs stuff, but in my opinion, sucks.
guardian653, regarding sound, there are some undocumented ALSA setup steps that for some reason in the readme files are discouraged. Also the best way to install ALSA is by source, but you have to make sure you run the script makesounddevs or something like that in order for alsamixer and the whole interface to work. Unfortunately this is true for thos of us who don't use devfs, otherwise you will have to create the devs every time you boot your system. And regarding advantages over OSS, indeed you can have multiple sound sources (limited by your hardware, or driver implementaion, actually) and to me, the sound is clearer than with OSS.
I would really like to see more high quality children's software on Linux. The lack of is one of the main reasons I still need to have a WinXP box.
I'm trying to start a community site (http://www.kidslinux.com) as a means to learn how to setup and run one of these sites. I'm hoping over time to build something useful and perhaps draw attention to this much needed gap in the Linux offering.
I would defiently pay for the following ported games:
Grand Theft Auto,2,3,4 (i love those, even the really old original ones)
Any bnet game (warcraft 3)
a grand turismo (i'd pay even up to 90$ for)
and there was this old game on aol, not old but it was on the server a while ago on premium games, STARSHIP TROOPERS. a good starship troopers tho, not the ugly stupid doom wanabe out now. that game was a MASSIVE online multiplayer game where there were many portals to different universes and there wasn't a restart until one race (bugs/humans) ruled the universe. it was a HUGE multiplayer game that never really ended, and it was where you would control a ship (depending on ship type) load men into it, drop them off on foreign bug infested planets to try to take it over for humans, or dro pnukes on bug planets, be a jet fighter and kill bug ships trying to nuke innocent humans.. man they took that off aol for some reason when it was in its prime (hundreds of players on it)... i was even GLAD to pay $xxxx.xx for that game going at 1.99/hr (not sure on price but it was 1.99/hr or so) that game ruled and i would be glad to buy the game, then pay a montly charge for online use.
and one more game... no not another i loved that game starship troopers on aol premium games, many people might think it is cheesy, liking an aol game, but if you played it, it was the best game ever. it required teamwork, and strategy, soo much fun. port it ..
PORT IT!! that's it im learning java n making it, i wont wait, im making it, whos with me?!?! lets port this.. after all this is linux, lets start a project, no more need to play "Krap" games made by single people lets make a MASSIVE online game.. WHOS WITH ME??