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Still going...

Posted 07-04-2010 at 04:19 AM by Chargh

Although life has forced me to neglect some of my projects recently, I have been able to put some more work into them in the past few weeks. I am confident that I will have more things to show by the end of the summer.

My first bit of progress this year was an easy but necessary update to Alexei: Part IX, which brings it up to version 1.2.8. Nothing really new in the release, just some code clean-up and other cosmetic fixes. Hopefully I will have more to show for my work soon....
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Lamp Refugee Released

Posted 10-27-2009 at 06:43 PM by Chargh
Updated 10-27-2009 at 07:42 PM by Chargh

Two years since the last Free Empires source release we finally are able to show the world some of the things we have been working on. Lamp Refugee is a project we started last May to help speed up the development of the Gambas Genie engine, the one that is going to be used for Free Empires. We released the first LR source release yesterday, and there are many new features to the engine compared to previous releases. These are notably map scrolling, building and unit construction, better resource...
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Piga Software on Freshmeat

Posted 08-14-2009 at 12:08 PM by Chargh
Updated 08-14-2009 at 12:13 PM by Chargh (Repeated misspelling of Freshmeat)

It has been awhile since I have posted an update here. Anyway, Piga Software now has an account on Freshmeat and two of our finished applications have already been submitted and approved to be in its database. One is for PigaVision, and the other is for a graphical adventure game I first released in May.
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PigaVision 1.2.0

Posted 01-27-2009 at 06:32 PM by Chargh

Released a new version of PigaVision today. Version 1.2.0 features:
  • Custom Resolution and Video Mode Support
  • Revised Documentation
  • Minor Interface Changes
  • New Menu Bar
For more information:
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PigaVision 1.0.1 Released

Posted 11-01-2008 at 02:31 PM by Chargh

I finished my first Linux program yesterday, and what is surprising to me is that it turned out to be a utility. It is a tv-out front-end interface for the XRandR and Xvattr applications. I hope to add some features which I scraped because of time restraints into a 2.0.0 release (Thinking about a release date of Christmas or New Years, but don't quote me on that). Version 1.0.1 still works as a basis for tv-out though, and should help new users get the most out of their video cards.

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