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After tweaking some more settings I've got Glide64 to look good! The only problem now is it's very, very slow. Have you got any tips for improving the performance using Glide64? I don't mind if the graphics look poor! As long as the game play is smooth.
Well, this plugin is reasonably efficient, make sure vsync is enabled, use no texture filter, and lower the resolution. There aren't that many options for it.
Last edited by H_TeXMeX_H; 03-20-2011 at 01:12 PM.
Thanks, I've tried that but it didn't make any difference. I've tried resolutions as low as 80x60! (very, very small) and it's still just as slow. I tried Glide64 in the latest version of Mupen64Plus and it behaves just the same. Here's my config if you can think of anything else to adjust (I've tried changing individual values and nothing seems to help) hopefully there's a combination of changes that will do the trick:
I recently came across a video flicker error a bit different from the original poster, but still very debilitating. I eventually found a fix by changing the screen update function under the Video-Rice plugin.
Code:
[Video-Rice]
...
ScreenUpdateSetting = 7
Default value was 1 for me, and it seemed to not work on my system. Hope this post helps other latecomers!
I recently came across a video flicker error a bit different from the original poster, but still very debilitating. I eventually found a fix by changing the screen update function under the Video-Rice plugin.
Code:
[Video-Rice]
...
ScreenUpdateSetting = 7
Default value was 1 for me, and it seemed to not work on my system. Hope this post helps other latecomers!
It did :-). I was getting terrible flicker with Majora's Mask and mupen64plus -- every other frame looked black and the start menu was epilepsy inducing. I'm necro-ing this thread to say 'thanks' as it was at the end of a lot of poorly-documented debugging!
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