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Distribution: Two Parrot (one keeping secure, one just ‘normal’ secure), & one with 32-bit version of Q4OS(old pc)
Posts: 17
Rep:
Multi-Disk Install Problem w/PlayOnLinux/Wine
I've scoured the Internet and I've found a number of answers to the problem of trying to install a two cd game/program on the Internet however most of those posts across the Internet are seven or eight years old. I tried the ones I understood and none of them works. There were a couple that I didn't understand all the steps.
I'm running Parrot (Debian) and specifically I have two USB drives, both have been created from an ISO. The first usb works great but as I've said I can't get it to read the second disk/point to second disk.
I'd like many solution methods as I've already learned that some of them don't work 7-8 years later. If you suggest a method could you post detailed instructions here. I'm rather new with Linux so it would really help if you could be as detailed as possible.
I had been tinkering with Linux during the 1998-2004 time period but put that tinkering aside. I'm back now though - and this was a problem years ago too, I find it odd that there hasn't been an update to easily fix this issue. If there is, I haven't found it.
You want us to fix an issue? Why didn't you EXPLAIN the issue?
Wine is only comcerned with ~/.wine and subdirs of it. Everything should be there. these days, wine is actually very good. Most of the issues come from linux software being 64bit (using 64bit libs) and most windows software being compiled 32bit with 32bit libs. So you need 32 & 64 bit libs. Make sure you have, and 'file' is your friend
Wine gives debug output. so a startup contains warnings, gloomy forecasts, threats, panics, emergencies, states of disaster, after which wine starts normally. Run your program this way
Code:
wine /path/to/program.exe > wine.err 2>&1
If it pukes, it will show errors near the very end. Post with that and ALL DETAILS.
Sure, knock yourself out. This thread is an information vacuum anyhow.
My rationale was that a 64bit system needs 64bit libs, wine needs 32bit libs to run 32bit software. So you're going to end up with both. Conty offers a container. Is that going to replace the 32bit libs or the 64bit ones?
Distribution: Two Parrot (one keeping secure, one just ‘normal’ secure), & one with 32-bit version of Q4OS(old pc)
Posts: 17
Original Poster
Rep:
That suggestion didn't seem to work.......
First off, I'm rather new here (but I posted here because it was labeled "games" - next time I'll use newbie as I have thus far as there's more helpful responses from those who read that board - but I figure I should continue here with what I started on this tread. What a 'Rick' attitude here).
This doesn't work: #wine /wolfplat_1/setup/rsrc/autorun.exe > wine.err 2>&1
[usb in media directory and I'm executing the above from a root prompt in the media directory] It excepts the command but doesn't do a thing, just returns a blank command prompt.
Any other ideas? Is there a way to put such a command in the PlayOnLinux GUI for Wine? That GUI seems to work well, except when there's two disks. (in this case both disks are USB's with ico files installed)
I know I have several versions of Wine 32 installed and one version of Wine 64 installed.
My rationale was that a 64bit system needs 64bit libs, wine needs 32bit libs to run 32bit software. So you're going to end up with both. Conty offers a container.
Conty is a purpose built container that has Wine, PlayOnLinux, Lutris, Steam, PPSSPP, and ALL of the libs needed to run them.
You can use it on a straight 64 bit Linux system to run 32 bit Windows games and applications without needing multi-lib on the host.
Quote:
Originally Posted by business_kid
Is that going to replace the 32bit libs or the 64bit ones?
No. It doesn't replace anything. It is entirely self-contained, easy to use, and because it's a Linux container, it runs the apps at native speed.
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