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Old 08-19-2013, 12:42 PM   #16
perbh
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Quote:
Originally Posted by Alien Bob View Post
I guess I will release my vlc-2.1.0-rc1 package tonight then...
It's only built for Slackware-current but at least you'll get my working vlc.SlackBuild using all the latest libraries (including libva-1.2.1).

Eric
yay!! eagerly waiting - and thank you ever so much!!
 
Old 08-19-2013, 01:06 PM   #17
stormtracknole
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Quote:
Originally Posted by Alien Bob View Post
I guess I will release my vlc-2.1.0-rc1 package tonight then...
It's only built for Slackware-current but at least you'll get my working vlc.SlackBuild using all the latest libraries (including libva-1.2.1).

Eric
Thanks Eric! I should note that this was for Slackware64-14.0.
 
Old 08-19-2013, 10:26 PM   #18
stormtracknole
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Thanks for uploading it so quick. I still ran into some problems building on the stable branch. However, I figured out why libva was failing to build. At the end of the build for libva, it failed with this error:
Code:
/usr/lib/libGL.so could not read symbols file in wrong format
I remember having that issue with some other package before and it ended up being caused by the NVIDIA binary driver. Most of the time, I chose to include the 32-bit library which is what causes the issue. I went ahead and remove libGL.so from /usr/lib to another location and now libva built correctly. The vlc script is still running with no errors so far. I am pretty sure that it will build now.

Anyway, just wanted to pass that along for any other users that run into the same problem.
 
Old 08-20-2013, 06:33 AM   #19
Geist
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Quote:
Originally Posted by stormtracknole View Post
Code:
/usr/lib/libGL.so could not read symbols file in wrong format
If you/anyone with that problem is using NVidia drivers:
See https://www.linuxquestions.org/quest...rs-4175470076/

They seem to have a messed up installation script that links the 64 bit libGLs to the 32 bit ones.
 
Old 08-20-2013, 07:37 AM   #20
stormtracknole
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Quote:
Originally Posted by Geist View Post
If you/anyone with that problem is using NVidia drivers:
See https://www.linuxquestions.org/quest...rs-4175470076/

They seem to have a messed up installation script that links the 64 bit libGLs to the 32 bit ones.
Thanks for the link. Yes, it was indeed caused by NVIDIA.
 
  


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