Grim Reaper |
09-21-2004 12:13 AM |
glxgears FPS is 390, this normal?
Hey Guys,
I've just installed Slackware 10.0 and the NVIDIA drivers for my Geforce MX 440. The glxinfo command says that direct rendering is enabled, and I'm in x at the moment.
I went to install Codega, and in their installation manual, I read this:
Code:
$ glxgears
The glxgears program will output an FPS (Frames Per Second) rating to the
command line. If 3D acceleration is correctly enabled for your video card
then the reported FPS should be well over 500 FPS, at the default window size.
If the output shows less than 500 FPS then you should double check your 3D setup.
Now, mine is 390FPS, and from the sounds of things, its not setup correctly, does this seem so? Anybody else out there with the same card as myself? Are TransGaming assuming you should be getting over 500FPS because we all have high end cards?
Hopefully everything is setup correctly :)
Thank you in advance for all suggestions :)
EDIT: I've been doing a search on the MX440 and glxgears, and other people are getting around 1700FPS :(
My system specs are this:
AMD 1600+
Geforce 4 MX440
512 PC-2100 DDR
I'll post my xorg.conf in a separate post for people to have a little squiz at. Thanks.
Here is an output of the GLX gears also:
Code:
leigh@gardiner_desk:~$ glxgears
1583 frames in 5.0 seconds = 316.600 FPS
1940 frames in 5.0 seconds = 388.000 FPS
1946 frames in 5.0 seconds = 389.200 FPS
1946 frames in 5.0 seconds = 389.200 FPS
output of glxinfo:
Code:
leigh@gardiner_desk:~$ glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.3
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control
client glx vendor string: NVIDIA Corporation
client glx version string: 1.3
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
GLX_NV_swap_group, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_NV_float_buffer
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce4 MX 440/AGP/SSE/3DNOW!
OpenGL version string: 1.5.1 NVIDIA 61.11
OpenGL extensions:
GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_point_parameters,
GL_ARB_point_sprite, GL_ARB_shader_objects, GL_ARB_shading_language_100,
GL_ARB_texture_compression, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
GL_S3_s3tc, GL_EXT_texture_env_add, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shared_texture_palette,
GL_EXT_stencil_wrap, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod,
GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array,
GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_fence,
GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_register_combiners,
GL_NV_texgen_reflection, GL_NV_texture_env_combine4,
GL_NV_texture_rectangle, GL_NV_vertex_array_range,
GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_NV_vertex_program1_1,
GL_SGIS_generate_mipmap, GL_SGIS_multitexture, GL_SGIS_texture_lod,
GL_SUN_slice_accum
glu version: 1.3
glu extensions:
Hopefully this is enough info to troubleshoot, request anything else that you may need :)
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