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Old 04-05-2024, 02:41 PM   #106
theodore.s
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Registered: Jul 2018
Location: Athens, Greece
Distribution: Slackware
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And to answer my own question...


Quote:
Originally Posted by theodore.s View Post
Is there a way to disable WoW64 in run time?
It seems that no, as the 9.0-2 slackbuild builds only the 64-bit wine, which is able to run 32-bit applications using WoW64 but it is not able to use 32-bit wine prefixes.

So, if the maintainer of the slackbuild reads this, maybe it would be a good idea, even if the WoW64 version is enabled by default, to also build a wine32 executable (maybe optional?) or have the option to not enable WoW64 and build two separate executables as before.
 
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Old 04-05-2024, 08:46 PM   #107
zuriel
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If you're dead set on keeping 32-bit and 64-bit applications in separate prefixes (how do you deal with 64-bit software with 32-bit installers or launchers, btw?) it might make sense to install a separate 32-bit only version of wine as a compat32 package.
 
Old 04-20-2024, 12:14 AM   #108
cwizardone
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Distribution: Slackware64-current with "True Multilib" and KDE4Town.
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"The Wine development release 9.7 is now available."
Quote:
April 19, 2024
What’s new in this release:
Build system support for ARM64X.
Some restructuration of the Vulkan driver interface.
WIDL improvements for ARM support as well as SLTG typelibs.
Various bug fixes.
https://www.winehq.org/news/2024041901
 
  


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