Quake 3
Hey guys i am trying to run Quake3, my graphics card is a TNT riva 64. Really old thing, when i runnit i get this message any ideas?
Im using slackware 10 and im a noob root@darkstar:/usr/local/games/quake3# ./quake3 Q3 1.32b linux-i386 Nov 14 2002 ----- FS_Startup ----- Current search path: /root/.q3a/baseq3 /usr/local/games/quake3/baseq3/pak8.pk3 (9 files) /usr/local/games/quake3/baseq3/pak7.pk3 (4 files) /usr/local/games/quake3/baseq3/pak6.pk3 (64 files) /usr/local/games/quake3/baseq3/pak5.pk3 (7 files) /usr/local/games/quake3/baseq3/pak4.pk3 (272 files) /usr/local/games/quake3/baseq3/pak3.pk3 (4 files) /usr/local/games/quake3/baseq3/pak2.pk3 (148 files) /usr/local/games/quake3/baseq3/pak1.pk3 (26 files) /usr/local/games/quake3/baseq3/pak0.pk3 (3539 files) /usr/local/games/quake3/baseq3 ./quake3.x86/baseq3 ---------------------- 4073 files in pk3 files execing default.cfg couldn't exec q3config.cfg couldn't exec autoexec.cfg Hunk_Clear: reset the hunk ok ------- Input Initialization ------- Joystick is not active. ------------------------------------ ----- Client Initialization ----- ----- Initializing Renderer ---- ------------------------------- ----- Client Initialization Complete ----- ----- R_Init ----- ...loading libGL.so.1: Initializing OpenGL display ...setting mode 3: 640 480 Using XFree86-VidModeExtension Version 2.2 Xlib: extension "XFree86-DGA" missing on display ":0.0". Failed to detect XF86DGA Mouse XFree86-VidModeExtension Activated at 640x480 Using 8/8/8 Color bits, 16 depth, 0 stencil display. GL_RENDERER: Mesa GLX Indirect *********************************************************** You are using software Mesa (no hardware acceleration)! Driver DLL used: libGL.so.1 If this is intentional, add "+set r_allowSoftwareGL 1" to the command line when starting the game. *********************************************************** ...WARNING: could not set the given mode (3) ----- CL_Shutdown ----- RE_Shutdown( 1 ) ----------------------- ----- CL_Shutdown ----- ----------------------- Sys_Error: GLimp_Init() - could not load OpenGL subsystem root@darkstar:/usr/local/games/quake3# |
What message???
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that message ^^
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You don't seem to have 3D acceleration. Have you installed the nvidia binary drivers from nvidia.com?
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its an ATI, does that make any difference
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I have an Riva TNT card and I'm pretty sure it's nvidea so make sure you have the correct drivers and are not using some generic ones
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