Quake 3 = no sound
Hi all,
I managed to get Quake 3 running in Linux, it wasn't that easy but it runs, the only glitch is that I don't have any sound at all with it. I spent the last week looking for an answer on every site I could find, found some things that didn't work like changing permissions on /dev/dsp, killing artsd and stuff like that. Does anyone have an idea of what could be wrong? Since Quake 3 is basically the onlly game I play I wouldn't even have to boot Windows to be able to play :D |
Well, what sound card do you have?
I was using my integrated sound before, and then I got the SB Audigy. With the integrated sound, it only worked in KDE, with artsd, it wouldn't do a thing in gnome. It could be drivers. I downloaded some trial drivers from the nice people at oss, and it worked every where. With my new sound card, the drivers work great for everything. I might have more input if I knew your card, and what driver you are using. |
My soundcard is a Terratec XFire 1024, recognized as Crystalclear Soundfusion audio accelerator and it uses the OSS drivers.
Apparently there are some problems with this card in Linux, but almost all the articles I find are in German and my German isn't that good :/ Edit : Erm, actually I'm not sure anymore, I thought I'd seen reference to the OSS driver before but now when I'm going to my sound panel "Start ALSA" is checked, and I can't find any reference to the drivers that I'm currently using. :confused: |
Hello All!
I have the same problem, and I own an SB audigy card! any fixes for this!?? I run Red Hat Linux 9.0 KDE... thanx! |
Hello,
This does the trick in my system: $ artsdsp -m q3demo Hope it works. Bye |
how do i tell quake 3 to use my /dev/dsp1 instead
of my current device /dev/dsp !?? thanx! |
Why not just make a symbolic link?
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how do i do that!??
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ln -s /dev/dsp1 /dev/dsp
Assuming your /dev/dsp file isn't being used for some other purpose. I presume RH just uses devfs like most other distros. |
if i do ln -s /dev/dsp1 /dev/dsp i get this err:
"ln: `/dev/dsp1': File exists" any other fixes!?? |
Try reading the FAQ.
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GREAT FAQS
############################### http://zerowing.idsoftware.com/linux/q3a/ ############################### http://www.icculus.org/lgfaq/loki/q3faq.html#59 ############################### 5.9 I have multiple sound cards. Is there a way to specify to Quake III which one to use? You can specify the sound device to use with: +set snddevice <name> The default is: "/dev/dsp". Any changes made will be archived in the config file. ######################### or u can chage ur config file!!!! ~/.q3a/baseq3/config file..... thanx a lot!!! |
Your welcome :-)
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i get this when chaning dsp to dsp1,
------- sound initialization ------- Could not mmap dma buffer PROT_WRITE|PROT_READ trying mmap PROT_WRITE (with associated better compatibility / less performance code) /dev/dsp1: Input/output error Could not mmap /dev/dsp1 ------------------------------------ |
Try ioquake3 and use sdl audio
nothing whrong with id's version but it has no asla support even with oss compat modules. http://ioquake3.org/ |
can't play ioquake3 online, so i need to get a native copy working.
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