FC5 nvidia glxgears
Folks, is this about what everybody is getting?
[ray@raymondjones ~]$ glxgears 13240 frames in 5.0 seconds = 2647.945 FPS 12836 frames in 5.0 seconds = 2567.121 FPS 13215 frames in 5.0 seconds = 2642.822 FPS 12814 frames in 5.0 seconds = 2562.695 FPS 13252 frames in 5.0 seconds = 2650.388 FPS 12882 frames in 5.0 seconds = 2576.229 FPS 13266 frames in 5.0 seconds = 2652.295 FPS Thanks for sharing, Ray |
just about the same for me...
[mb@bigbox ~]$ glxgears 15108 frames in 5.0 seconds = 3020.489 FPS 12089 frames in 5.0 seconds = 2417.626 FPS 12168 frames in 5.0 seconds = 2432.367 FPS 12077 frames in 5.0 seconds = 2415.371 FPS 12055 frames in 5.0 seconds = 2410.143 FPS 12122 frames in 5.0 seconds = 2424.334 FPS 12062 frames in 5.0 seconds = 2412.381 FPS 12213 frames in 5.0 seconds = 2441.128 FPS 12144 frames in 5.0 seconds = 2428.713 FPS 12064 frames in 5.0 seconds = 2412.788 FPS 11823 frames in 5.0 seconds = 2364.458 FPS |
OK, thanks, nice to know.
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I get
Code:
NVIDIA: could not open the device file /dev/nvidiactl (Permission denied). (Don't worry that was just because I haven't rebooted since I updated my drivers.) |
Here is my glxgears output:
george@linux:~> glxgears 39720 frames in 5.0 seconds = 7944.000 FPS 39726 frames in 5.0 seconds = 7945.200 FPS 39727 frames in 5.0 seconds = 7945.400 FPS 39724 frames in 5.0 seconds = 7944.800 FPS 39724 frames in 5.0 seconds = 7944.800 FPS 39724 frames in 5.0 seconds = 7944.800 FPS 39724 frames in 5.0 seconds = 7944.800 FPS |
Mine:
graham@zeus:~> glxgears 93672 frames in 5.0 seconds = 18734.400 FPS 93672 frames in 5.0 seconds = 18734.400 FPS 93672 frames in 5.0 seconds = 18734.400 FPS 93672 frames in 5.0 seconds = 18734.400 FPS 93672 frames in 5.0 seconds = 18734.400 FPS 93672 frames in 5.0 seconds = 18734.400 FPS 93672 frames in 5.0 seconds = 18734.400 FPS :p |
I have an old GeForce2 MX/MX 400, and all I get is
Code:
1459 frames in 5.0 seconds = 291.771 FPS |
Dang, you must not be using direct rendering (hardware acceleration) as my lowly MX 440 gets the following on FC4:
[surfer@localhost ~]$ glxgears 5329 frames in 5.0 seconds = 1065.800 FPS 6628 frames in 5.0 seconds = 1325.600 FPS 6629 frames in 5.0 seconds = 1325.800 FPS 6628 frames in 5.0 seconds = 1325.600 FPS 6628 frames in 5.0 seconds = 1325.600 FPS 6626 frames in 5.0 seconds = 1325.200 FPS 6629 frames in 5.0 seconds = 1325.800 FPS 6629 frames in 5.0 seconds = 1325.800 FPS Which is sufficient to run every native OpenGL 3D game I've tried. Wouldn't attempt running Windows DirectX games via Cedega with it, especially those that require a pixel shader... but anyway. You can check for the presence of hardware acceleration with glxinfo BTW: [surfer@localhost ~]$ glxinfo name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: NVIDIA Corporation server glx version string: 1.3 |
I guess I'm doing something else wrong then.
Code:
$ glxinfo | head Code:
$ cat /proc/mtrr |
couple other useful places to gather info, just to see if AGP slot might be underutilized:
Code:
[surfer@localhost ~]$ cat /proc/driver/nvidia/cards/0 |
Ah, I see the difference: My card is a GeForce2 MX/MX 400, with no "fast write" capability. So I suspect that the response I posted above is about what I should expect.
As I said, I don't really have any need for a better display response right now. But thanks for the response. Maybe one of these days I'll see if I can find a newer card at a junk shop. |
Nvidia 6600 GT
PHP Code:
38860 frames in 5.0 seconds = 7771.830 FPS 38910 frames in 5.0 seconds = 7781.913 FPS 38916 frames in 5.0 seconds = 7783.128 FPS X connection to :0.0 broken (explicit kill or server shutdown). |
WOW! That's a LOT better, but, I have an OLDIE but goodie card.
Thanks to all of you! Ray |
Quote:
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New output:
95558 frames in 5.0 seconds = 19111.447 FPS 95634 frames in 5.0 seconds = 19126.608 FPS 95535 frames in 5.0 seconds = 19106.977 FPS 95579 frames in 5.0 seconds = 19115.624 FPS 95549 frames in 5.0 seconds = 19109.610 FPS 95374 frames in 5.0 seconds = 19074.776 FPS :p |
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