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LXer 03-12-2014 08:20 PM

LXer: Valve Open-Sources Their Direct3D To OpenGL Translation Layer
 
Published at LXer:

With Valve's Source Engine originally just targeting Direct3D, when initially porting their games to Linux and OS X they relied upon a hand-made Direct3D to OpenGL translation layer. In potentially assisting other game developers, Valve Software has now opened up this graphics translation layer.

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