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Old 08-07-2011, 12:12 AM   #1
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LXer: QuakeCon 2011 - John Carmack Keynote

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John Carmack talks about the complexities of code optimization in modern games, PC/console development challenges, choosing programming languages, static program analysis tools (mentions PC-Lint), and open-sourcing the id Tech 4 (Doom 3) engine.



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