Published at LXer:
In the previous articles, Getting Started with Blender’s Particle System and Getting Started with Blender’s Particle System- A Sequel, we discussed about the general usage and concepts behind Blender's Particle System and found some cool ways to extend it further. We also discussed several types of the particle system as well as some practical results that can be derived from it like: dust, smoke, fire/flame, bubbles, rock slide animation, and hair/fur/grass.
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