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04-23-2006, 07:20 AM
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#1
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Member
Registered: Dec 2005
Distribution: Slackware, SLAX, Redhat, Fedora
Posts: 133
Rep:
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Xserver crashes after running ZSNES
Here are lines from my /var/log/Xorg.0.log after running ZSNES. It simply crashes the whole X server:
Code:
Warning: font renderer for ".cid" already registered at priority 0
Could not init font path element /usr/X11R6/lib/X11/fonts/CID/, removing from list!
*** If unresolved symbols were reported above, they might not
*** be the reason for the server aborting.
Backtrace:
0: X(xf86SigHandler+0x8a) [0x8088b2a]
1: [0xffffe420]
2: /usr/X11R6/lib/modules/extensions/libglx.so [0xb7d0dda5]
3: X(FreeClientResources+0x8b) [0x80d677b]
4: X(CloseDownClient+0x13e) [0x80c72de]
5: X(Dispatch+0x25d) [0x80c7eed]
6: X(main+0x3ed) [0x80d463d]
7: /lib/tls/libc.so.6(__libc_start_main+0xd4) [0xb7d95e14]
8: X [0x806ff61]
Fatal server error:
Caught signal 11. Server aborting
Please consult the The X.Org Foundation support
at http://wiki.X.Org
for help.
Please also check the log file at "/var/log/Xorg.0.log" for additional information.
I know there is an error somewhere but I don't know what.
Thanks in Advance! 
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04-23-2006, 10:05 PM
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#2
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Member
Registered: Oct 2003
Location: ESU, Student Teaching 5th Grade
Distribution: Ubuntu
Posts: 118
Rep:
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What distro, what grahpics card, with what drivers, and with what version of ZSNES? Does it crash the X server immediately when you run ZSNES, or when you try to load a game, or when you exit the program?
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04-23-2006, 11:35 PM
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#3
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Member
Registered: Jul 2004
Location: [jax][fl][usa]
Distribution: Slackware64-current
Posts: 796
Rep:
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considering this is the slackware forum,
i will assume this is slack.
besides the already requested info,
were there any warnings or such
during the compile?
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04-24-2006, 12:13 AM
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#4
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Member
Registered: Dec 2005
Distribution: Slackware, SLAX, Redhat, Fedora
Posts: 133
Original Poster
Rep:
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you are right kodon, i am using slackware-current. i ran into trouble after updating my system recently. this system has a 64mb NVIDIA mx400 graphic card and i am using the linux display driver-ia32 ver 1.0-8756. i have no problems prior to the update so i guess something has changed with the libraries or something. i also tried uninstalling that package and reinstalled it again, and there were no problems during compilation. the whole xserver crashes just right after it was executed. 
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04-24-2006, 01:02 AM
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#5
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Member
Registered: Jul 2004
Location: [jax][fl][usa]
Distribution: Slackware64-current
Posts: 796
Rep:
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i had some problems with it crashing (zsnes not X)
after an upgrade, but a recompile and deletion of the
~/.zsnes directory to clear any old confs fixed it.
i also have found that other gl proggies don't seem
to like the new X...but i have pretty much credited
that to my ancient card.
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04-24-2006, 01:26 AM
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#6
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Member
Registered: Oct 2003
Location: ESU, Student Teaching 5th Grade
Distribution: Ubuntu
Posts: 118
Rep:
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Try instead of using the Slackware package, compiling a WIP build from this site: http://zsnes.ipherswipsite.com/
It has more features anyway and may resolve your issue.
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04-24-2006, 01:29 AM
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#7
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Member
Registered: Jul 2004
Location: [jax][fl][usa]
Distribution: Slackware64-current
Posts: 796
Rep:
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as i understand the thread so far,
he is compiling it himself...
not using a slackware package.
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04-24-2006, 01:34 AM
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#8
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Member
Registered: Dec 2005
Distribution: Slackware, SLAX, Redhat, Fedora
Posts: 133
Original Poster
Rep:
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I create my own package using checkinstall. But if I delete the ~/.zsnes/ folder and the configurations inside it, I will lose all the data with my games as well (which I would not want to happen).  I'll try your suggestion kethinov and create a package using those sources. 
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04-24-2006, 02:36 AM
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#9
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Member
Registered: Dec 2005
Distribution: Slackware, SLAX, Redhat, Fedora
Posts: 133
Original Poster
Rep:
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ok kodon, i did as you suggested and deleted the .cfg and .dat files inside the ~/.zsnes folder. i run zsnes and i was almost happy. unfortunately it has become a graphics card problem than the actual app itself i believe. the default resolution that i can only use as of now is only 800x600(x resolution) which is kind of odd as i knew i can use up to 1024x768 before. i can use other resolutions but not beyond 800x600 in window mode when using zsnes. however, i found out that the latest nvidia driver that i installed only allows me to use 800x600 (why is this so?), and whenever i use a full screen mode(in zsnes), the whole system crashes(not just X). I wonder what's wrong with the new driver? 
Last edited by Andriy; 04-24-2006 at 02:37 AM.
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04-24-2006, 02:58 AM
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#10
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Member
Registered: Dec 2005
Distribution: Slackware, SLAX, Redhat, Fedora
Posts: 133
Original Poster
Rep:
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ok, i found this in the nvidia support forums:
http://www.nvnews.net/vbulletin/showthread.php?t=68209
however, i do not know where specifically should i insert the modes in my xorg.conf. 
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04-24-2006, 03:10 AM
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#11
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Member
Registered: Jul 2004
Location: [jax][fl][usa]
Distribution: Slackware64-current
Posts: 796
Rep:
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in your screen section
for example:
Code:
Section "Screen"
Identifier "Screen0"
Device "VideoCard0"
Monitor "Monitor0"
DefaultDepth 24
Subsection "Display"
Depth 8
Modes "1024x768" "800x600" "640x480"
EndSubsection
Subsection "Display"
Depth 16
Modes "1024x768" "800x600" "640x480"
EndSubsection
Subsection "Display"
Depth 24
Modes "1024x768" "800x600" "640x480"
EndSubsection
Subsection "Display"
Depth 32
Modes "1024x768" "800x600" "640x480"
EndSubsection
EndSection
the first listed under your default depth
will be your default mode. you can switch
between any listed using <ctrl><alt><+|->
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04-24-2006, 04:45 AM
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#12
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Member
Registered: Dec 2005
Distribution: Slackware, SLAX, Redhat, Fedora
Posts: 133
Original Poster
Rep:
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ok. i get your point there. basically you are telling me not to rely on the actual zsnes settings to make the screen resolution change its actual size to avoid crashing, instead i will switch the X windows depth so that i can get a full screen or almost full screen view. am i right?
however, that still did not solve my problem at all as i cannot change the resolution from within zsnes itself without crashing the whole system. i can only run the default 512x448 dr win but not other modes. i wonder what nvidia did to their drivers as i did not have these problems before. oh well, i guess ill try to compile from the latest source and see what result i can get.
thank you very much and i'll keep you informed if i get a breakthrough on this, hopefully you'll do the same. 
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04-25-2006, 01:19 AM
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#13
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Member
Registered: Jul 2004
Location: [jax][fl][usa]
Distribution: Slackware64-current
Posts: 796
Rep:
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hrm. just double-checked my config...
gl isn't set and crashes the app upon switching.
zsnes might be one of the apps that worked
correctly upon reverting to the old X (6.8.2)
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04-25-2006, 05:51 AM
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#14
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Member
Registered: Dec 2005
Distribution: Slackware, SLAX, Redhat, Fedora
Posts: 133
Original Poster
Rep:
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so therefore we can conclude that the new X is causing these problems on gl right? if that's the case then we have to wait until zsnes release a better version capable of handling the new X. 
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04-25-2006, 04:02 PM
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#15
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Member
Registered: Oct 2003
Location: ESU, Student Teaching 5th Grade
Distribution: Ubuntu
Posts: 118
Rep:
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It's not an X11 problem. I'm running ZSNES just fine with the same video card driver you've got. No issues.
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