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Old 07-09-2019, 07:08 AM   #1
pr0xibus
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Registered: Apr 2004
Location: Montrose, Scotland
Distribution: Slackware
Posts: 141

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Unity3D / Gstreamer Segmentation Fault


Afternoon Folks.

So I have currently installed Unity3d on a brand new install of x64 current. So far everything is working great, cannot fault it, BUT when I downloaded the appImage Here of Unity and chmod +x the appimage, I got the error

Code:
ERROR: Caught a segmentation fault while loading plugin file:
/usr/lib64/gstreamer-0.10/libgstlibvisual.so

Please either:
- remove it and restart.
- run with --gst-disable-segtrap --gst-disable-registry-fork and debug.

ERROR: Caught a segmentation fault while loading plugin file:
/usr/lib64/gstreamer-0.10/libgstlibvisual.so

Please either:
- remove it and restart.
- run with --gst-disable-segtrap --gst-disable-registry-fork and debug.
ERROR: pipeline could not be constructed: empty pipeline not allowed.
at the moment I have renamed libgstlibvisual.so, so it cannot find it and the install went through just fine.

I have ran the below and the error never appeared on either account

Code:
bash-5.0$ gst-launch-0.10
ERROR: pipeline could not be constructed: empty pipeline not allowed.
bash-5.0$ su -
Password: 
root@Desktop1:~# gst-launch-0.10 
ERROR: pipeline could not be constructed: empty pipeline not allowed.
But I am curious on what the file is for?
What will renaming the file affect on the machine? Other than vscode/Unity3d nothing else will be used as such.

Cheers
 
Old 07-09-2019, 08:01 AM   #2
Alien Bob
Slackware Contributor
 
Registered: Sep 2005
Location: Eindhoven, The Netherlands
Distribution: Slackware
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Looks like this old bug report: https://bugs.archlinux.org/task/28495
There's a patch inside that bug report for libvisual-plugins which is supposed to fix this error.
If you want, try it out and report back.
 
3 members found this post helpful.
Old 07-09-2019, 08:01 AM   #3
orbea
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Registered: Feb 2015
Distribution: Slackware64-current
Posts: 1,697

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If you move the file anything that depends on the libgstlibvisual.so library will break.
 
Old 07-09-2019, 09:38 AM   #4
pr0xibus
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Registered: Apr 2004
Location: Montrose, Scotland
Distribution: Slackware
Posts: 141

Original Poster
Rep: Reputation: 21
Thanks for the reply Alien / Orbea

Something I have not done before, applying .patch files. Unsure to where I should even start.
From what I believe would I need to take the libvisual-plugins from the source\l
Extract the above and apply the patch, then tar it back up?

Honestly no need for a reply, at the moment renaming the file works just fine, I just hope I wont need it soon

Cheers non the less
 
Old 07-16-2019, 03:52 PM   #5
pr0xibus
Member
 
Registered: Apr 2004
Location: Montrose, Scotland
Distribution: Slackware
Posts: 141

Original Poster
Rep: Reputation: 21
Removing libvisual-plugins0.4.0 via pkgtool
Downloading the source from a slackware mirror "slackware64-current/source/l/libvisual-plugins/"
applying the patch in Aliens post

Reinstalling via the slackbuild,

No more problems at all running gst-launch-0.10

Cheers Alien Bob
 
  


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