SlackwareThis Forum is for the discussion of Slackware Linux.
Notices
Welcome to LinuxQuestions.org, a friendly and active Linux Community.
You are currently viewing LQ as a guest. By joining our community you will have the ability to post topics, receive our newsletter, use the advanced search, subscribe to threads and access many other special features. Registration is quick, simple and absolutely free. Join our community today!
Note that registered members see fewer ads, and ContentLink is completely disabled once you log in.
If you have any problems with the registration process or your account login, please contact us. If you need to reset your password, click here.
Having a problem logging in? Please visit this page to clear all LQ-related cookies.
Get a virtual cloud desktop with the Linux distro that you want in less than five minutes with Shells! With over 10 pre-installed distros to choose from, the worry-free installation life is here! Whether you are a digital nomad or just looking for flexibility, Shells can put your Linux machine on the device that you want to use.
Exclusive for LQ members, get up to 45% off per month. Click here for more info.
Out of curiosity, what did you like more? My impression is that dwm looks nicer. I just didn't get around to spending time recompiling it enough to get the settings right for me. I also feel that dwm's window tagging is more powerful than i3's but that I didn't use it enough.
dwm correctly handles shaped windows (such as oclock or Xine's GUI control panel). I3 would decorate them and put a backdrop behind them spoiling the aesthetics. I also like the fact that the titlebar text for the focused window shows up on the status bar at the top of the screen rather than being attached to each window (looks cleaner, is space efficient and suits my minimalist taste).
The way dwm integrates both floating and tiled windows is really nice when you get the hang of it. I especially like that you can drag a tiled window with alt-mouse1 from the tiled layer and manually place it... I found I3's floating layer far more cumbersome to use in general due to it's isolation from the tiled layer.
Resizing windows in I3 tended to cause screen corruption and in floating mode you could even resize the window down to 0 size causing a segfault in the client app.
I liked how I3 would split the current frame when spawning new windows, but when you were moving them around, it wasn't always clear whether you were looking at one frame containing two windows, or two frames each containing a single window and I found it was sometimes difficult to arrange them in the exact layout I wanted. I think I prefer dwm's dynamically managed fixed layout to I3's more manual approach, though as i said in my previous comment, I tend not to get carried away with the tiling and rarely have more than 3 windows on a single workspace.
Talking of workspaces, dwm's window tagging is subtly different to using workspaces and takes a bit of getting used too, but I think I prefer it.
As you said, for just 2000 lines of code, it does a lot with very little - It's hard not to like it.
I do like the window title in the status bar. I keep switching between having and not having window title bars in i3 -- I can't decide which I like better. The dwm tiling scheme is a bit foreign at a first use (one main window, others are secondary), but I see it can be patched to incorporate other methods. i3 also has a new version coming which will introduce a completely new tiling model, but I haven't tried the betas myself.
Well this has convinced me to play with dwm again this evening. I will miss i3's ability to reload settings without shutting down X though...
I've tried the I3-tree preview. IMO it is a big improvement on bf2, but the window assignment stuff wasn't finished and the internal workspace bar wasn't working either when I tried it..
its part of kwin but i dont remember where i set it up and really cba to re-figure it out.
also, here are some screenshots of how it looks currently. i cant think of any way to make me like it better, so i think itll be like this for a while. shout out to my friend brocolli asparagus for making the wallpaper be my favorite colors for me.
edit: remembered how to set the right click menus.
step 1: click the little teardrop thingy that kde puts on the desktop.
step 2: choose desktop settings
step 3: go to "mouse actions"
step 4: set right click to "application launcher"
step 5: go to a terminal, type
Code:
kmenuedit
step 6: spend a few hours making your menu the way you want it to look (this WILL ruin the normal menu on the kde orb, so i would only suggest it if you dont use a start button, like me)
step 7: right click your desktop
step 8: ????
step 9: profit
Last edited by trademark91; 04-10-2011 at 10:43 AM.
edit: remembered how to set the right click menus.
step 1: click the little teardrop thingy that kde puts on the desktop.
step 2: choose desktop settings
step 3: go to "mouse actions"
step 4: set right click to "application launcher"
step 5: go to a terminal, type
Code:
kmenuedit
step 6: spend a few hours making your menu the way you want it to look (this WILL ruin the normal menu on the kde orb, so i would only suggest it if you dont use a start button, like me)
step 7: right click your desktop
step 8: ????
step 9: profit
Thanks 4 the info, im starting to prefer having the right-click menu as the app menu, now i can have it when im on KDE too
i don`t get this?you use screenfetch and scrot at the same time?
dude, just tipe screenfetch-dev -s to take the screeny.no need for tiping scrot beacouse scrot is depenency for screenfetch
LinuxQuestions.org is looking for people interested in writing
Editorials, Articles, Reviews, and more. If you'd like to contribute
content, let us know.