If you use current and the game stopped working around April 26 then you could try updating to latest current since it might be effected by the pixbuf cache problems.
If it doesn't work with updated current try and also update cache manually. Code:
gdk-pixbuf-query-loaders-32 > /usr/lib/gdk-pixbuf-2.0/2.10.0/loaders.cache I you still have problems then post the complete output from starting steam in an terminal (pastebin). And i might reinstall Deus Ex: Mankind Divided to check if it's working still on my setup. But your main problem looks like broken 32bit OpenGL. |
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Did you get Dues Ex working?
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The two areas that cause me grief are DAW work and gaming. Currently Jack Connection Kit, an absolute requirement for DAWs, is limited with pulseaudio, making that more complex and difficult. As for gaming, Wine has become really very good but I'd like to support Steam for a variety of reasons yet there are enough variables that are much more difficult to troubleshoot it has led to this floundering around. My plan at this time is to install an alternate Slackware64 with an untouched pulseaudio and the bare minimum for Steam and see if that changes anything. I may also try an alternate install where Bluetooth and Pulse are entirely ruled out and see how far "apulse" gets me. Only a month ago I was almost decided to go back to 32bit but now there are not just one but several 64bit-only apps important to me that lead me to believe the "writing is on the wall" and that I have little choice but to work with multilib. I'm not as certain about Pulse so I need to sort that out. I think it is pretty much inevitable but if there's a window of a year or two before that becomes inescapable I'll go with that. Specific to this thread: I can't sort why or exactly how I discovered krb5 was an issue and if that implies there was something broken in Steam-Runtime. This thread has given me enough answers that I can narrow down my approach and cease the far less effective (often confusing) "shotgun approach" so while it's a bit of a pita I think I need to pare down and bite the bullet for one or more multilib testing installs. That will have to wait for the weekend but that's not long so I will post back what I learn then. |
Major Update - soon I can likely mark solved
Well I bit the bullet and installed a fresh 14.2 Multilib and left pulseaudio alone other than setting it up. I thought since HL2 still ran but sound was like The Chipmonks that this might be an issue, even though ALSA works fine on 32bit 14.0 for the games that don't require 64bit. So that was the first line of attack. It works. In fact Deus Ex: Mankind Divided runs substantially better than it did on Manjaro but that may simply be the nvidia driver version. I don't care very much why. I'm just happy to know it can run so sweetly on my system and with Slack. It's a minor compromise, but I game almost daily and use my DAW perhaps once a month so now I need to return my real install to pulseaudio and either live with the current limitations on Jack or reboot for my 14.0 ALSA system for just that work. Hopefully that's all that's causing Steam to "get hinky" but no matter what I expect I can now discover that. It surely is a huge pita that Steam makes troubleshooting so blind, but at least I'm now on a good path. Thanks to everyone for their help. I will hopefully be able to mark this "solved" very soon. Edit: Yup This Soon :) |
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