Has anyone attempted to play any games with or just use the Big Picture mode at all in Steam for Linux? I'm using AlienBOB's Steam package, Slackware 14.0, and the standard wired Xbox 360 Controller for Windows. The actual controller itself works fine -- the "Joystick" section of Input Devices in KDE's System settings shows that the sticks and buttons are all registered. But Steam Big Picture mode says "no controller detected". I also tried the controller in a game, no luck there either.
http://steamcommunity.com/groups/sla...4134005464155/
This says that it's a permission issue with the /dev/eventX and /dev/jsN files. I have tried expanding the permissions of those files but this did nothing. (Unfortunately that poster was not very specific about what he did.) In fact it actually seemed to make things worse, as when I had enabled more permissive read/write access on the device files, and then removed the controller and plugged it in again, a new event file was created and the light on the controller went into the "player 2" position -- and I was back at square one. (If I then enabled the read/write permissions on the new event file, again no luck, and unplugging/replugging resulted in the "player 3" light going on.)
http://steamcommunity.com/groups/sla...9691159198495/
This guy uses xboxdrv and manually changes the ownership of the device files. What a ridiculous solution -- I don't know why anyone would want to use an extra piece of software and go through all that nonsense for something that works out of the box in Ubuntu.
I'm personally in no rush as I keep all but one of my games in Windows, for the time being. But I'm guessing Linux will become a serious gaming platform in no more than 5 or 6 years. What's needed is a clean solution that can be incorporated in future Slackware releases.