Problem is now solved. (But not by the suggested solutions.)
Mine craft works with both the open versions from AlienBob as well with the closed versions of java (I use now openjre).
The black screen phenomenon described by AlienBob is indeed fixed with an upgrade with lwjgl. (I already knew about this).
What fixed it was:
I installed the propriatary AMD driver but I opted for creating a slackware package (as is well described in the slackware documentation project).
After installing, minecraft works but the texture is now looking awful.
However after upgrading mesa files are messed up (they are in the wrong place it seems). To fix that and restoring the normal textures do the following:
make a symlink with
target /usr/lib/fglrx/fglrx-libGL.so.1.2 and link name libGL.so.1.2.0 thus
Code:
ln -s /usr/lib/fglrx/fglrx-libGL.so.1.2 /usr/lib/libGL.so.1.2.0
Now it works properly.
This was solved by
Quote:
Originally Posted by zakame
Just a heads-up for those using fglrx-12.104 (aka catalyst-13.4) or fglrx-beta on -current: make sure your /usr/lib{,64}/libGL.so.1.2.0 is the fglrx version, not the one from mesa. You can check this via fglrxinfo and see if you get warnings about swrast not loading.
I think the ATI SlackBuild needs updating, but for the meanwhile, you can move the mesa libGL.so.1.2.0 to FGL.renamed.libGL.so.1.2.0 and make a symlink to fglrx/fglrx-libGL.so.1.2 as libGL.so.1.2.0.
|
Why it didn't work with a non proprietary driver is still a mystery to me.
Thanks AlienBob and Stuferu for your kind advice.
Thanks Zakame for the proper solution in my case.
Greetings,
Marcel (and from my son Jasper
)