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Old 04-09-2021, 04:59 PM   #1
Roman Dyaba
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Question Slackware 15.0 compilation: Games, Applications, and CMAKE: example from WARZONE2100 game.


Code:
bash-5.1$ cmake -S src -B build
CMake Warning (dev) in CMakeLists.txt:
  No project() command is present.  The top-level CMakeLists.txt file must
  contain a literal, direct call to the project() command.  Add a line of
  code such as

    project(ProjectName)

  near the top of the file, but after cmake_minimum_required().

  CMake is pretending there is a "project(Project)" command on the first
  line.
This warning is for project developers.  Use -Wno-dev to suppress it.

-- The C compiler identification is GNU 10.2.0
-- The CXX compiler identification is GNU 10.2.0
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working C compiler: /usr/bin/cc - skipped
-- Detecting C compile features
-- Detecting C compile features - done
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: /usr/bin/c++ - skipped
-- Detecting CXX compile features
-- Detecting CXX compile features - done
CMake Error at CMakeLists.txt:113 (include):
  include could not find requested file:

    IncludeFindCurl


-- Found SQLite3: /usr/include (found suitable version "3.35.4", minimum required is "3.14") 
CMake Warning at CMakeLists.txt:177 (message):
  Could not determine cURL's SSL/TLS backends; if cURL is built with OpenSSL
  < 1.1.0 or GnuTLS < 2.11.0, this may result in thread-safety issues


CMake Error at CMakeLists.txt:520 (INCLUDE):
  INCLUDE could not find requested file:

    AddTargetLinkFlagsIfSupported


CMake Error at CMakeLists.txt:533 (ADD_TARGET_LINK_FLAGS_IF_SUPPORTED):
  Unknown CMake command "ADD_TARGET_LINK_FLAGS_IF_SUPPORTED".


CMake Warning (dev) in CMakeLists.txt:
  No cmake_minimum_required command is present.  A line of code such as

    cmake_minimum_required(VERSION 3.20)

  should be added at the top of the file.  The version specified may be lower
  if you wish to support older CMake versions for this project.  For more
  information run "cmake --help-policy CMP0000".
This warning is for project developers.  Use -Wno-dev to suppress it.

-- Configuring incomplete, errors occurred!
See also "/home/roman/Distribution/warzone2100/build/CMakeFiles/CMakeOutput.log".
https://downloads.sourceforge.net/pr...100_src.tar.xz

IS NOT SLACKWARE ISSUES ?
" -- Found SQLite3: /usr/include (found suitable version "3.35.4", minimum required is "3.14")
CMake Warning at CMakeLists.txt:177 (message):
Could not determine cURL's SSL/TLS backends; if cURL is built with OpenSSL
< 1.1.0 or GnuTLS < 2.11.0, this may result in thread-safety issues "

i think about "build from source error"

Last edited by Roman Dyaba; 04-09-2021 at 06:20 PM. Reason: add direct link, add text
 
Old 04-09-2021, 05:05 PM   #2
RadicalDreamer
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The Steam version is listed as "PLATINUM." https://www.protondb.com/app/1241950

Have you tried the Slackbuild? https://slackbuilds.org/repository/1...search=warzone

Last edited by RadicalDreamer; 04-09-2021 at 05:08 PM.
 
Old 04-09-2021, 06:23 PM   #3
Roman Dyaba
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Registered: Sep 2020
Location: Russia, 690016 Vladivostok city, street Osipenko home 66, tel: +79247350007
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Original Poster
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Quote:
Originally Posted by RadicalDreamer View Post
The Steam version is listed as "PLATINUM." https://www.protondb.com/app/1241950

Have you tried the Slackbuild? https://slackbuilds.org/repository/1...search=warzone
i think about "build from source error", src is preferred for Slackware.
 
Old 04-09-2021, 09:34 PM   #4
kingbeowulf
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The Slackbuild on SBo DOES build from source. Also the official warzone 2100 source is here: https://github.com/Warzone2100/warzone2100/releases as are the compile instructions. The official site is: https://wz2100.net/

Add you didn't consult the build docs since you are using the wrong cmake command line.

Last edited by kingbeowulf; 04-09-2021 at 09:39 PM. Reason: more detail
 
1 members found this post helpful.
Old 04-10-2021, 05:37 PM   #5
bassmadrigal
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Based on the build instructions, you should do something like the following once in the source code directory:

Code:
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_INSTALL_PREFIX:PATH=~/wz/install -GNinja ../warzone2100
cmake --build . --target install
Or you could just follow what's in the SlackBuild:

Code:
mkdir -p build
cd build
  cmake \
    -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
    -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
    -DCMAKE_INSTALL_PREFIX=/usr \
    -DCMAKE_BUILD_TYPE=Release \
    -DCMAKE_INSTALL_MANDIR=/usr/man \
    -DCMAKE_INSTALL_BINDIR=games \
    ..
  DESTDIR=$PKG cmake --build . --target install
cd ..
Try running the SlackBuild (ponce doesn't have any modifications for it in his repo) and see if you get any errors there.
 
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