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Old 04-16-2018, 08:22 PM   #31
garpu
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Slackbuild for 14.2 says it's only supported for x86_64? Anything intensive, I'm using a 64-bit WINEPREFIX, anyway.

So: 1.) install vulkan-sdk: https://slackbuilds.org/repository/1...ics/vulkansdk/. 2.) Install the windows vulkan sdk via winetricks.

Profit? (Heard that the 390 series of nvidia drivers isn't the best, so might drag my feet a bit. I don't absolutely need Vulkan, but it would be fun to play around with.)
 
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Old 04-19-2018, 03:07 AM   #32
RadicalDreamer
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Why would you need the Windows Vulkan sdk?
 
Old 04-19-2018, 09:05 AM   #33
dugan
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Quote:
Originally Posted by RadicalDreamer View Post
Why would you need the Windows Vulkan sdk?
What I read on Reddit is that from WINE 3.5 on, you don't.
 
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Old 04-19-2018, 12:21 PM   #34
garpu
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Quote:
Originally Posted by dugan View Post
What I read on Reddit is that from WINE 3.5 on, you don't.
Good to know, thanks.
 
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Old 04-22-2018, 01:56 PM   #35
1337_powerslacker
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FYI: I upgraded to the NVIDIA driver 396.18.02 while also doing a fresh install of Slackware (due to the mass rebuild), and wine suddenly refused to run any games, and it gave me different errors for different games. It was driving me nuts, because I thought a rebuild of wine would do the trick. It didn't. After some thought, I regressed to the previous version, 396.18, and all the problems disappeared.

Stick with 396.18 for now. The xxx.xx.02 version is not ready for prime time yet.
 
Old 04-22-2018, 02:24 PM   #36
dugan
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I'm sticking with 390.48 thanks
 
Old 04-23-2018, 02:08 PM   #37
1337_powerslacker
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Quote:
Originally Posted by dugan View Post
I'm sticking with 390.48 thanks
Maybe I should have clarified: I recommend sticking with 396.18 for those of us running the 4.16.x series of kernels. The kernels Slackware ships would, of course, work just fine with 390.48.
 
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Old 04-24-2018, 01:54 AM   #38
white falcon
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Hi Dugan
My GF just butchered your SlackBuild to get wine-staging+PBA built. Here is a link to it on her Google Drive, please feel free to beautify it and post it up somewhere for better access.
It works for us both and while I don't see any degradation in performance, everyone's mileage may of course vary.
 
Old 04-24-2018, 01:54 AM   #39
white falcon
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Hi Dugan
My GF just butchered your SlackBuild to get wine-staging+PBA built. Here is a link to it on her Google Drive, please feel free to beautify it and post it up somewhere for better access.
It works for us both and while I don't see any degradation in performance, everyone's mileage may of course vary.\
https://drive.google.com/open?id=1AZ...ZPPdXgz-iVrr1J
 
Old 04-24-2018, 10:05 AM   #40
dugan
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Looks good to me:

Code:
#!/bin/env bash

# Builds Wine with the wine-staging patches. This is meant for a multilib system, and will build a WOW64-enabled WINE (one "wine"
# executable for both 32-bit and 64-bit apps).
#
# This is based on the SBo SlackBuild.

set -e

# Change this as needed.
VERSION=3.6

BUILD=${BUILD:-1}
TAG=${TAG:-dc}
TMP=${TMP:-/tmp}
PKG=$TMP/package-wine
BRANCH=3.x

if [[ -z $ARCH ]]; then
  case $( uname -m ) in
    i?86) ARCH=i486 ;;
    arm*) ARCH=arm ;;
    *) ARCH=$( uname -m ) ;;
  esac
fi

case $ARCH in
  "i486")
    SLKCFLAGS="-O2 -march=i486 -mtune=i686"
    ;;
  "i686")
    SLKCFLAGS="-O2 -march=i686 -mtune=i686"
    ;;
  "x86_64")
    SLKCFLAGS="-O2 -fPIC"
    ;;
  *)
    SLKCFLAGS="-O2"
    ;;
esac

rm -rf "$PKG" "$TMP/wine_src"
cd "$TMP"

### Get wine src
mkdir wine_src
cd wine_src
wget -c "https://dl.winehq.org/wine/source/$BRANCH/wine-$VERSION.tar.xz"
wget https://raw.githubusercontent.com/Ponce/slackbuilds/master/system/wine/slack-desc

tar xvf wine-${VERSION}.tar.xz

### Get wine-staging patches
wget -c --content-disposition "https://github.com/wine-staging/wine-staging/archive/v$VERSION.tar.gz"
tar xvf wine-staging-${VERSION}.tar.gz

### Apply patches
cd wine-staging-$VERSION/patches
./patchinstall.sh --all DESTDIR="$TMP/wine_src/wine-$VERSION"

### Get PBA patches
cd "$TMP/wine_src"
wget -c "https://github.com/acomminos/wine-pba/archive/master.zip"

### Apply PBA patches
unzip -o master.zip
cd "$TMP/wine_src/wine-$VERSION"
for PBA_PATCH in /tmp/wine_src/wine-pba-master/patches/*
do
  patch -p1 < "$PBA_PATCH"
done

### Back to the original SlackBuild
cd "$TMP/wine_src/wine-$VERSION"

chown -R root:root .
find -L . \
 \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
  -o -perm 511 \) -exec chmod 755 {} \; -o \
 \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
  -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;

autoreconf -i

mkdir "$TMP/wine_src/win64-build"
cd "$TMP/wine_src/win64-build"
CFLAGS="$SLKCFLAGS" \
  CXXFLAGS="$SLKCFLAGS" \
  "$TMP/wine_src/wine-$VERSION/configure" \
  --enable-win64 \
  --prefix=/usr \
  --mandir=/usr/man \
  --docdir=/usr/doc/wine-"$VERSION" \
  --disable-tests \
  --build="$ARCH"-slackware-linux
make

mkdir -p "$TMP/wine_src/win32-build"
cd "$TMP/wine_src/win32-build"
CFLAGS="$SLKCFLAGS" \
  CXXFLAGS="$SLKCFLAGS" \
  "$TMP/wine_src/wine-$VERSION/configure" \
  --with-wine64=../win64-build \
  --prefix=/usr \
  --mandir=/usr/man \
  --docdir=/usr/doc/wine-"$VERSION" \
  --disable-tests \
  --build="$ARCH"-slackware-linux

make

make install DESTDIR="$PKG"
cd ../win64-build
make install DESTDIR="$PKG"

find "$PKG" -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
  | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true

find "$PKG"/usr/man -type f -exec gzip -9 {} \;
for i in $( find "$PKG/usr/man" -type l ) ; do ln -s "$( readlink "$i" ).gz" "$i.gz" ; rm $i ; done

mkdir -p "$PKG/usr/doc/wine-$VERSION"
cp -a "$TMP"/wine_src/wine-"$VERSION"/[[:upper:]][[:upper:]]* "$PKG/usr/doc/wine-$VERSION"

mkdir -p "$PKG/install"
cat "$TMP/wine_src/slack-desc" > "$PKG/install/slack-desc"

cd "$PKG"
/sbin/makepkg -l y -c n "$TMP/wine-pba-staging-${VERSION}-${ARCH}-$BUILD$TAG.txz"
 
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Old 04-24-2018, 08:26 PM   #41
Daedra
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Just out of curiosity are the wine d3d9 patches still needed for anything important, I know Alien Bob's slackbuild still includes them?
https://github.com/sarnex/wine-d3d9-patches
 
Old 04-24-2018, 11:20 PM   #42
orbea
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Yes, they're used for gallium nine with wine which is clearly faster than the default opengl in wine since the conversion from d3d9 to opengl is a lot more expensive than just using d3d9 with meta's gallium nine. However this is only available for mesa users with amd or nvidia (nouveau) cards.
 
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Old 06-03-2018, 08:48 PM   #43
slacktroll
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Quote:
Originally Posted by garpu View Post
Cool! And no "make -j," I see.

Is there a tutorial for using Dxvk and WINE? Seems like every version of WINE is different with respect to dxvk. (One needs to be using the beta Nvidia drivers, or is it driver-independent now?)
See:
https://haagch.frickel.club/files/dxvk/latest

Using old slackware64-current [ + multilib] (don't know dates sorry)

now eso works for me without glitches!

Thank you dugan! CHEERS!

Last edited by slacktroll; 06-03-2018 at 08:50 PM. Reason: slackware-current -> slackware64-current
 
Old 06-04-2018, 09:01 AM   #44
garpu
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So for those using wine-pba, is it worth it? That is, if I have an older CPU, would it help? (I seem to be bottlenecked by it, not my GPU, which is a 1050ti.)

Last edited by garpu; 06-04-2018 at 09:06 AM.
 
Old 06-04-2018, 02:29 PM   #45
enorbet
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Quote:
Originally Posted by white falcon View Post
Hi Dugan
My GF just butchered your SlackBuild to get wine-staging+PBA built. Here is a link to it on her Google Drive, please feel free to beautify it and post it up somewhere for better access.
It works for us both and while I don't see any degradation in performance, everyone's mileage may of course vary.\
https://drive.google.com/open?id=1AZ...ZPPdXgz-iVrr1J
Your GF modified a Linux script? OMG does she have a sister?
 
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