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I do all mine gaming on PS4 and Xbox One but I did try Dark Souls and it works very well. I am very hopeful about it. Maybe in future I will keep the PS4 only for exclusives and buy all the rest on Steam.
Doom 2016 in Vulkan runs absolutely amazing, completely maxed out settings and saw about 110 FPS on the low end, 200+ frequently. I think tonight I'll play some more and dial back the AA a bit to see if I can get the low number a bit higher, I run a 144hz gsync monitor which is a joy on any OS.
Killing Floor 2 and Borderlands run noticeably slower than on Windows but I believe these are DirectX games and as such has more overhead to deal with.
Because I was curious I also ran Ultimate Doom, and as I suspected it's just running the Windows version of Dosbox through Proton. At least on linux you can now easily access the iwad from steam for use with a proper Linux source port. (Eternity Engine being my personal pick)
Hey ReFracture that's great news. Regarding your settings, I don't know if this works on every game but rather than reducing AA, or maybe also in addition to, I'd cap the FPS exactly at refresh rate. That seems to give the graphics system headroom to handle bursts better and bring up the low end. It also tends to feel the smoothest when they are synced.
Did those of you who had it working do anything special to make it work? I was trying No Man's Sky (which works great with wine-staging 3.13), and it doesn't even start. No errors in the console, either. I'm using Alien BoB's Steam package/startup script.
ETA: I'm on 14.2 multilib, Nvidia 396.54
ETA again (sorry am making dinner while testing this): Mount and Blade: Fire and Sword works fine. Is there a way to set the prefix? It did before launching to the correct version of Proton, but NMS isn't.
Final edit, I swear: Got it working. I had an old simlink to get mods for Torchlight 2 working (Linux native), and that was confusing it. Deleted the simlink, everything works.
Just played DOOM (2016) for the past 2 hours on -current, and wow i was not expecting it to play so well. Had one crash when switching from opengl to vulkan, but besides that it runs just fine.
Some random screenshots running on slackware -current: https://imgur.com/a/BFX5ExK
Out of curiosity, Coralfang, did vulkan just work for you? I'm trying in one game (Grim Dawn), and while vulkan works fine with regular WINE, it's not starting with Proton. (I've got 32-bit and 64-bit libvulkan installed, too, and nvidia drivers that support 0.70 dxvk.)
Out of curiosity, Coralfang, did vulkan just work for you? I'm trying in one game (Grim Dawn), and while vulkan works fine with regular WINE, it's not starting with Proton. (I've got 32-bit and 64-bit libvulkan installed, too, and nvidia drivers that support 0.70 dxvk.)
Yeah, with both 396.54 and 396.51 drivers it worked.
However, when in game and changing form opengl > vulkan, i have experienced a few crashs. But, if i switch from opengl > vulkan at the title screen settings, then it sticks to vulkan the next time i start the game.
Cool, yeah, did for me, too. I didn't think vulkan was running, because I didn't see it in the console spew. I turned on full logging, and there it was. Spent all damn morning trying to troubleshoot why it wasn't running, when it was all along...
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