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Old 09-24-2010, 12:12 PM   #16
Crashbox
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Quote:
Originally Posted by brooko View Post
virtual box
The PUEL version of VirtualBox works perfectly on Slackware64. Just grab the static binary, set up the appropriate user accounts and away you go. I know it isn't open source, but so aren't most of the other packages you mentioned.

Quote:
Originally Posted by brooko View Post
supported flash (64-bit no longer supported i think?)
Adobe released Flash Player Square last week, which includes amongst other things support for 64bit linux. See this thread for details:

http://www.linuxquestions.org/questi...9/#post4098539

Alien Bob has build scripts and packages at his site. Many of us have been using it with good results.
 
Old 09-24-2010, 12:57 PM   #17
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The biggest hurdle for me would be wine, I like to play some win games such as SCII and nwn2. If I could know that I could get those running under 64bit I would definately switch.
 
Old 09-24-2010, 05:08 PM   #18
T3slider
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Quote:
Originally Posted by brooko View Post
When is 64-bit faster??? I've noticed no improvements, is video encoding any quicker? The main job of my desktop is to turn mpeg2 recordings in to mpg4/divx's.
Video encoding would benefit by using a 64-bit OS. Other applications are less proven, but if you will mainly be encoding video, 64-bit is a wise choice.
 
Old 09-24-2010, 06:33 PM   #19
lpallard
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Quote:
Video encoding would benefit by using a 64-bit OS
Is this your experience? If so, this is definitely interesting!
 
Old 09-24-2010, 08:01 PM   #20
T3slider
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Originally Posted by lpallard View Post
Is this your experience? If so, this is definitely interesting!
See here (Windows DivX) and here (Ubuntu XVid and other random operations). I haven't timed 32-bit vs 64-bit encoding myself, and it's been a while now since I've encoded on a 32-bit system (all my systems are now 64-bit) so I can't even provide anecdotal evidence myself...but CPU-intensive operations like video encoding are definitely, at least theoretically and apparently in practice according to the above links, superior in 64-bit systems compared to 32-bit ones.
 
Old 09-24-2010, 08:17 PM   #21
ack_iix
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Quote:
Originally Posted by dTd View Post
The biggest hurdle for me would be wine, I like to play some win games such as SCII and nwn2. If I could know that I could get those running under 64bit I would definately switch.
You could go multilib route and install Eric's compat32 packages, wine will build just fine after that. I play Warcraft III on my Slackware64-multilib with wine.
 
Old 01-08-2011, 06:46 PM   #22
lpallard
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I will close this thread as my questions got answered. I tried Slack64 on my new htpc and so far so good. I did not notice a big benefit and probably more complications than required due to compatibility issues or limitations so I think I will stick to 32bit releases until they force me out!!

thanks!
 
  


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