Quote:
Originally Posted by Alien Bob
Trying to compile pulseaudio on 64-bit Slackware perhaps? In that case the json-c package I have in http://www.slackware.com/~alien/slac...amclient/deps/ is not going to help you since it contains only the 32-bit binaries required by the Steam client. For 64-bit pulseaudio binaries, you have to have a 64-bit json-c package installed first.
If you are going to use some of my packages anyway, why are you still compiling another part of the stuff then?
Eric
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I'm new to slackware (fairly new to linux) and I was experimenting with sbopkg, slapt-get, etc.
The fact that it could've been 32bit didn't cross my mind.
I'll try to use your pulseaudio build, thanks
EDIT: Now I have the following issue:
Quote:
bash-4.2# steam
/root/.local/share/Steam/steam.sh: line 286: /root/.local/share/Steam/ubuntu12_32/steam: No such file or directory
/root/.local/share/Steam/steam.sh: line 286: /root/.local/share/Steam/ubuntu12_32/steam: No such file or directory
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