Game can't find 32bit OpenGL drivers?
I have a game that used to run in Slackware64 with MultiLib, the game is 32bit and is called Little Inferno.
Now it does not. I believe the issue is when the game runs, it can not find the correct 32 bit OpenGL drivers. When I try to run it from command line, I get the following error: Code:
It's something along the lines of Code:
Other 32 bit programs(Skype for example), work just fine. Any ideas? |
I think LD_PRELOAD is what you want.
--mancha |
Quote:
Code:
LIBGL_DRIVERS_PATH=/usr/lib/xorg/modules/dri |
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