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Old 11-16-2013, 03:01 PM   #1
Bertman123
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Registered: Jun 2010
Distribution: Slackware
Posts: 204

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Configuring sound on a usb headset on 14.1


I have a usb headset, microsoft lifechat LX 3000, and am trying to get it setup. It's recognized and I set change its priority in the audio setup in the kmixer control, but the sound still comes through the speakers on my laptop.

Any ideas how I can get them set up? I've had them working without a problem in other distros.
 
Old 11-16-2013, 03:07 PM   #2
cisneros
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Registered: Jul 2012
Distribution: Slackware
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make a .asoundrc file in your home folder, with the information from "aplay -l"
mine is:
Quote:
pcm.!default {
type hw
card LX3000
device 0
}

ctl.!default {
type hw
card LX3000
device 0
}
that would put the headset as primary audio output.

Last edited by cisneros; 11-16-2013 at 03:11 PM.
 
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Old 11-16-2013, 04:46 PM   #3
sycamorex
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Registered: Nov 2005
Location: London
Distribution: Slackware64-current
Posts: 5,524
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... or if you don't want to use the onboard card, blacklist the relevant module.

I had a similar problem and decided to blacklist it completely:


Code:
blacklist snd-hda-intel
The above is the contents of my /etc/modprobe.d/blacklist.conf
 
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Old 11-17-2013, 07:24 AM   #4
Bertman123
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Registered: Jun 2010
Distribution: Slackware
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Thanks for your help guys. Creating the .asoundrc file worked perfectly.
 
Old 11-17-2013, 12:46 PM   #5
mattallmill
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Registered: Nov 2009
Location: Salina,Kansas
Distribution: Slackware64-current
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I have a Logitech G35 USB Headset, and had the very same problem Bertman did. I googled for a solution, and same up with much the same solution as cisneros, except I didn't use the model name in my file.

Here's my .asoundrc file:

Code:
pcm.!default {
        type hw
        card 2
}
ctl.!default {
        type hw
        card 2
}
You get the same result, though.

Note: This works for games too, like Quake I and Unreal Tournament 2004 (Both of which I play on occasion!)

Just thought I'd share this.

Regards,

Matt

Last edited by mattallmill; 11-17-2013 at 12:47 PM.
 
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