compiling programs + gl.h and glx.h errors
Hi Guys, I've been recompiling stuff here and there and like my previous post about mplayer I have the latest nvidia drivers installed and working fine on all GL apps but when ever I complie programs that check for GL with the nvidia drivers installed I get errors like this
checking for glBegin in -lGL... yes checking GL/gl.h usability... no checking GL/gl.h presence... yes configure: WARNING: GL/gl.h: present but cannot be compiled configure: WARNING: GL/gl.h: check for missing prerequisite headers? configure: WARNING: GL/gl.h: proceeding with the preprocessor's result configure: WARNING: ## ------------------------------------ ## configure: WARNING: ## Report this to bug-autoconf@gnu.org. ## configure: WARNING: ## ------------------------------------ ## checking for GL/gl.h... yes checking GL/glx.h usability... no checking GL/glx.h presence... yes configure: WARNING: GL/glx.h: present but cannot be compiled configure: WARNING: GL/glx.h: check for missing prerequisite headers? configure: WARNING: GL/glx.h: proceeding with the preprocessor's result configure: WARNING: ## ------------------------------------ ## configure: WARNING: ## Report this to bug-autoconf@gnu.org. ## configure: WARNING: ## ------------------------------------ ## checking for GL/glx.h... yes checking for inflate in -lz... yes checking for esd-config... /usr/bin/esd-config checking for ESD - version >= 0.2.8... yes checking for esd_get_latency in -lesd... yes checking for libmikmod-config... /usr/bin/libmikmod-config Does anyone know whats going on here? Because if I uninstall the nvidia drivers it finds and compiles GL just fine. Thanks. |
From the nvidia faq:
Quote:
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Ah, FAQ's are a beautiful thing. That worked perfectly.
THANK YOU! |
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