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Old 07-04-2018, 09:59 PM   #1
Trasa
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Cant start steam


Installed multilibs, started steam, agreed to the license and then this is what i get trying to start it.
Code:
$steam
Repairing installation, linking /home/m0rl0ck/.steam/steam to /home/m0rl0ck/.local/share/Steam
Slackware 32-bit: Check the 'deps/<slackwareversion>' directory where you downloaded this package and install/upgrade the packages you find there.
Slackware 64-bit multilib: Install/upgrade the packages in the 'deps/<slackwareversion>/multilib' subdirectory instead.

Running Steam on slackware 14.2 64-bit
STEAM_RUNTIME is enabled automatically
Installing breakpad exception handler for appid(steam)/version(0)
/home/m0rl0ck/.local/share/Steam/steam.sh: line 713: 18428 Segmentation fault      $STEAM_DEBUGGER "$STEAMROOT/$STEAMEXEPATH" "$@"
crash_20180704215100_1.dmp[18431]: Uploading dump (out-of-process)
/tmp/dumps/crash_20180704215100_1.dmp
/home/m0rl0ck/.local/share/Steam/steam.sh: line 444: no match: ssfn*
crash_20180704215100_1.dmp[18431]: Finished uploading minidump (out-of-process): success = yes
crash_20180704215100_1.dmp[18431]: response: CrashID=bp-90631c8a-3924-4351-afce-fbded2180704
crash_20180704215100_1.dmp[18431]: file ''/tmp/dumps/crash_20180704215100_1.dmp'', upload yes: ''CrashID=bp-90631c8a-3924-4351-afce-fbded2180704''
Using alien bobs steamclient pkg for 64 bit current.
 
Old 07-04-2018, 10:08 PM   #2
RadicalDreamer
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Try the slackbuild: https://slackbuilds.org/repository/14.2/games/steam/
 
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Old 07-04-2018, 10:18 PM   #3
Trasa
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Quote:
Originally Posted by RadicalDreamer View Post
Asks for dpkg then segfaults with the same error:

Code:
Package steam-1.0.0.52-x86_64-1_SBo.tgz installed.
[root@freya:steam]+>exit
[m0rl0ck@freya:~]$steam
Repairing installation, linking /home/m0rl0ck/.steam/steam to /home/m0rl0ck/.local/share/Steam
Couldn't find dpkg, please update steamdeps for your distribution.
Running Steam on slackware 14.2 64-bit
STEAM_RUNTIME is enabled automatically
Installing breakpad exception handler for appid(steam)/version(0)
crash_20180704221327_1.dmp[26774]: Uploading dump (out-of-process)
/tmp/dumps/crash_20180704221327_1.dmp
/home/m0rl0ck/.local/share/Steam/steam.sh: line 713: 26771 Segmentation fault      $STEAM_DEBUGGER "$STEAMROOT/$STEAMEXEPATH" "$@"
/home/m0rl0ck/.local/share/Steam/steam.sh: line 444: no match: ssfn*
crash_20180704221327_1.dmp[26774]: Finished uploading minidump (out-of-process): success = yes
crash_20180704221327_1.dmp[26774]: response: CrashID=bp-3d7872b4-726f-47d8-b560-c37672180704
crash_20180704221327_1.dmp[26774]: file ''/tmp/dumps/crash_20180704221327_1.dmp'', upload yes: ''CrashID=bp-3d7872b4-726f-47d8-b560-c37672180704''
[m0rl0ck@freya:~]$
It was a good thought tho thanks
Removed the alien bob steamclient pkg first of course.
 
Old 07-04-2018, 10:33 PM   #4
RadicalDreamer
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What is your graphics card? The 32 bit libraries for it installed? Did you build the prerequisite slackbuilds?
Does it update? Maybe try steam_1.0.0.54.tar.gz from here:
http://repo.steampowered.com/steam/archive/precise/
 
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Old 07-04-2018, 10:43 PM   #5
Trasa
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geforce gt 630, NVIDIA driver 3.9.0, 32 bit compatibility libraries installed.
I installed multilib, what other compat32 files should i install?
It does not update, the sbo version didnt even load the license agreement.
 
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Old 07-04-2018, 10:52 PM   #6
RadicalDreamer
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You need OpenAL compat32 and libtxc_dxtn compat32. You need to build them with the 32 bit compiler using
Code:
bash-4.4$ . /etc/profile.d/32dev.sh

Last edited by RadicalDreamer; 07-04-2018 at 10:58 PM.
 
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Old 07-04-2018, 11:12 PM   #7
Trasa
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I have openal, i probably installed it for the quakes. Cant find a 32 libxtc pkg to run the convert script on, guess i will boot to windows when i want to play stellaris.
Thanks for your help.
 
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Old 07-04-2018, 11:30 PM   #8
RadicalDreamer
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Quote:
Originally Posted by Trasa View Post
I have openal, i probably installed it for the quakes. Cant find a 32 libxtc pkg to run the convert script on, guess i will boot to windows when i want to play stellaris.
Thanks for your help.
Its not that hard just use the Slackbuild after changing to the 32 bit compiler and setting the arch to i486 like the instructions under "Compiling 32-bit programs" specify:
http://www.slackware.com/~alien/multilib/


Also if you are using slackpkg+
Do
Code:
# slackpkg update
# slackpkg upgrade multilib
# slackpkg install multilib
to catch new packages if they weren't all installed. This link is real good regarding multilib and slackpkg/slackpkg+:

http://docs.slackware.com/slackware:multilib

I'm not sure libxtc would cause that error because its an optional prerequisite according to the slackbuild maintainer. Where did you get OpenAL 64 bit and 32 bit packages?

Last edited by RadicalDreamer; 07-04-2018 at 11:31 PM.
 
Old 07-04-2018, 11:39 PM   #9
orbea
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With a newer mesa version (Maybe in current, certainly the git master) libxtc is not required at all since the patent expired.

Edit: Also, I'm not sure its required at all with the nvidia blob?

Last edited by orbea; 07-04-2018 at 11:41 PM.
 
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Old 07-05-2018, 12:50 AM   #10
dugan
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Quote:
Originally Posted by Trasa View Post
Cant find a 32 libxtc pkg to run the convert script on, guess i will boot to windows when i want to play stellaris.
Thanks for your help.

If you intend to stay with Slackware, then setting up a 32-bit VM or chroot to build 32-bit packages might be a worthy time investment.
 
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Old 07-05-2018, 05:11 AM   #11
chrisretusn
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Steam is working great here on Slackware64-current. I'd try your game but it's not free.

Used Alien Bob's SlackBuild to create the package (steamclient-1.0.0.54-i386-1alien.tgz); downloading the package shouldn't make a difference since all the SlackBuild does is package the tarball for Slackware.

I checked my setup, I don't have a compat32 package for OpenAL, I do have OpenAL installed (for ktown). I don't think OpenAL is required anymore for Steam, I least that is what my changelog states when I removed it from my local repository. The only thing extra I have installed for Steam right now is flashplayer-plugin.

Oh I have a GeForce GT 730 video card. Installed NVIDIA-Linux-x86_64-390.67.run for the card.

OpenAL maybe needed for the install. Checked my ~/.local/share/Steam and ~/.steam directories and there is openal libraries in place.

Last edited by chrisretusn; 07-06-2018 at 01:02 PM. Reason: Add more info; spelling correction
 
Old 07-05-2018, 09:15 AM   #12
the3dfxdude
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I looked where I installed steam on a 64-bit system. I've never installed the 32-bit version of openal. It's not required, at least, if the steam install packages it anyway. Doubt that it is used anyway, since steam is kind of technically 32-bit. It's possible that it used to be required more than a year ago.
 
Old 07-05-2018, 01:00 PM   #13
coralfang
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Have you tried running;
Code:
steam --reset
This tends to fix problems with steam not starting at times, it should fix all of the libraries included with steam that are stored in the local data directory.
 
Old 07-08-2018, 01:58 PM   #14
Nille_kungen
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Quote:
Originally Posted by the3dfxdude View Post
I looked where I installed steam on a 64-bit system. I've never installed the 32-bit version of openal. It's not required, at least, if the steam install packages it anyway. Doubt that it is used anyway, since steam is kind of technically 32-bit. It's possible that it used to be required more than a year ago.
You're right, i don't have OpenAL installed at all, it's not needed since steam runtime includes it both for 64bit and 32bit some games also includes there own version.
 
Old 07-08-2018, 04:21 PM   #15
marrowsuck
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To chime in on the topic:
I don't need a slackware-multilib environment to run steam -- slackware64 is sufficient?
 
  


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