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Old 05-27-2017, 07:49 AM   #1
sbolokanov
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Can somebody confirm wine problem on Slackware-current?


Hello there.

I wonder if somebody else have problems with wine 2.9 (or any) on Slackware64-Current (with multilib)?

update: Well after trying to recompile yet again, the resulting package did segfault so I guess I won't bother with this for now. Looks like something is wrong with my system.
update2: Well now how could I miss that. Decided to try and run something else, it works. I guess it's just issues with the game then.
update3: Reverted back to 14.2 and it now runs. So I guess there are changes that affect some part of wine somehow.
I did try @schmatzler suggestions but it was still the same.

Last edited by sbolokanov; 05-30-2017 at 01:48 AM.
 
Old 05-27-2017, 07:56 AM   #2
bassmadrigal
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What problems are you having? What wine package are you using (pre-compiled from somewhere, a SlackBuild, self-compiled, etc)? Did it happen recently or has it been going on for some time? I don't use wine, but I haven't seen any posts on here recently about any issues with it.
 
Old 05-27-2017, 08:08 AM   #3
sbolokanov
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Happens since a moved to Current, a week or so.

I have tried both precompiled: wine-2.8-x86_64-1sg.txz (https://sourceforge.net/projects/win...es/2.8/x86_64/)
And self compiled (using same script but added memory patch).

Slackware64-Current + multilib (alienBob) - up-to-date
NVIDIA 381.22 (32bit libs installed)

The ultimate goal is to retest how Witcher 3 is going (it looks like it's progressing good). But I can't seem to get it working on any wine version (even old builds that I have used before). So I start to think that something is wrong with the system.

update: Looks like it's issue with the game. Wine works fine with other stuff.

Last edited by sbolokanov; 05-28-2017 at 07:49 AM.
 
Old 05-27-2017, 06:00 PM   #4
schmatzler
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For gaming, I'd generally recommend using wine-staging, since it is more bleeding-edge and includes some GPU-related features wine currently does not have.
I run wine-staging 2.8 on -current without any problems.

For the full feature-set of wine-staging you need:

- Multilib from AlienBOB including all of his converted -compat32 packages
- OpenAL (32bit and 64bit version)
- converted -compat32 packages that AlienBOB does not provide in his repo - you can get the i486 versions from packages.slackware.com and convert them with convertpkg-compat32 before installing. As of now, these packages are:
at-spi2-atk-compat32
at-spi2-core-compat32
gtk+3-compat32
libunistring-compat32

After you've got everything built, test again with Witcher 3.

Edit: Put my SlackBuild for wine-staging up here.

Edit #2: To get rid of the preloader errors you need to create/edit /etc/sysctl.conf and add the line:
vm.mmap_min_addr = 0

Last edited by schmatzler; 05-27-2017 at 06:11 PM.
 
Old 05-28-2017, 05:26 PM   #5
dugan
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I run a -current multilib with version 376.66 of the NVidia drivers, and WINE using this SlackBuild:

https://raw.githubusercontent.com/du...ine.SlackBuild

I haven't had issues. I used it to run the Madilda Castilla demo just a few days ago.

Last edited by dugan; 05-28-2017 at 05:28 PM.
 
  


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