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05-30-2006, 02:27 AM
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#1
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Member
Registered: May 2006
Location: Marlow, UK
Distribution: Slackware 12.2
Posts: 232
Rep:
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2.6 frame buffer problem on Slack 10.2
Hi,
I seem to have lost the cool frame buffer setting when my 10.2 install boots after a 2.6 kernel upgrade.
It was set at 1024x768x64k, but has now ended up as larger text without the penguin.
I haven't modified LILO, and have the appropriate modules loaded in the kernel.
Any ideas?
Mark.
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05-30-2006, 06:17 AM
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#2
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Senior Member
Registered: Mar 2006
Distribution: SLACKWARE 4TW! =D
Posts: 1,519
Rep:
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I'm no guru so keep that in mind. but I have VESA with a check box in my kernel config and not as module. When I had VESA as module when I was trying to figure out ATI drivers, I wouldnt get the 'penguin' and I got large text too. When I changed my kernel config to have VESA with a check box and then recompiled and installed my new kernel I was able to get the penguin and the nice text on screen when I booted up.
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05-30-2006, 10:10 PM
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#3
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Member
Registered: May 2006
Location: Marlow, UK
Distribution: Slackware 12.2
Posts: 232
Original Poster
Rep:
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Hi,
Thanks, I'll give that a try. I'll change the config and recompile.
Mark.
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05-30-2006, 10:36 PM
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#4
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Senior Member
Registered: Oct 2003
Location: lost in the midwest...
Distribution: Slackware
Posts: 1,098
Rep:
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you can add a vga value to your bootline in grub or lilo, for example mine is this in grub:
Quote:
kernel /boot/vmlinuz root=/dev/hdb2 ro vga=788
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and that should return your text to a more manageable size, and put the penguin back....
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06-01-2006, 09:25 AM
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#5
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Member
Registered: May 2006
Location: Marlow, UK
Distribution: Slackware 12.2
Posts: 232
Original Poster
Rep:
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Hi,
Thank you - I reconfigured and recompiled and it worked. I had missed to obvious options.
Easy when you know how!
Many thanks for your time,
Mark.
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06-01-2006, 01:58 PM
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#6
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Senior Member
Registered: Mar 2006
Distribution: SLACKWARE 4TW! =D
Posts: 1,519
Rep:
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glad to hear you got it working, tho sorry to hear you had to recompile, i was afraid of that.
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06-04-2006, 12:02 AM
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#7
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LQ Newbie
Registered: Feb 2005
Distribution: Slackware (-current - 2.6.16.20)
Posts: 16
Rep:
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The VESA/framebuffer stuff needs to be compiled into the kernel, unless you use an initrd imag, if I recall correctly.
I used to try compiling VESA and framebuffer support and modules, and I'd never get framebuffer support.
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