LinuxQuestions.org
Help answer threads with 0 replies.
Go Back   LinuxQuestions.org > Forums > Linux Forums > Linux - Distributions > Slackware
User Name
Password
Slackware This Forum is for the discussion of Slackware Linux.

Notices


Reply
  Search this Thread
Old 07-19-2020, 08:52 AM   #1
trite
Member
 
Registered: Feb 2016
Location: Sweden
Distribution: Slackware64-15.0
Posts: 119

Rep: Reputation: 60
WoW Lutris DXVK broken after NVIDIA 450.57 update today (-current)


Hello!
Just updated my current today and now I cannot get DXVK to work with WOW Classic on Lutris.

As soon as game starts it says "World of Warcraft was unable to start up 3D acceleration", it works "fine" (as in runs @ 20fps) if I turn off DXVK.

Also had problems with steam crashing with standard settings as soon as you enable proton but if you deny the restart and start it manually it then worked (?), this was after reinstalling steam from scratch and also wow

Tried things like changin between opengl, d3d11, d3d12 and different wine runners no difference.

I thought it was wierd because Overwatch works fine but not Wow.


Anyone have any suggestions as what I can try? I dont get any errors in output from terminal afaik

Something is wonky but I dont know what, worst case scenario I have to do Molten Core today @10-20 fps xD

*update*
btw I did this update because I wanted to try Death Stranding but it said I needed the newer Nvidia 450.57 drivers and I havent tried yet but I'm pretty sure that DXVK in WoW will work if I revert back but I dont want to because I want to try Death Stranding, will post if I find anything

also getting this from ktorrent:
Code:
sön juli 19 16:51:54 2020: Error happened during parsing : Missing nodes or nodes6 parameter
wow output:
Code:
[0719/171049.926:ERROR:network_change_notifier_win.cc(156)] WSALookupServiceBegin failed with: 0
[0719/171050.098:ERROR:mf_video_decoder.cc(747)] Unsupported codec by MfVideoDecoder: 6
[0719/171050.098:ERROR:mf_video_decoder.cc(747)] Unsupported codec by MfVideoDecoder: 6
warn:  D3D11Texture2D::QueryInterface: Unknown interface query
warn:  f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
warn:  D3D11Texture2D::QueryInterface: Unknown interface query
warn:  f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
warn:  D3D11Texture2D::QueryInterface: Unknown interface query
warn:  f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
warn:  D3D11Texture2D::QueryInterface: Unknown interface query
warn:  f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
warn:  D3D11Texture2D::QueryInterface: Unknown interface query
warn:  f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
warn:  D3D11Texture2D::QueryInterface: Unknown interface query
warn:  f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
warn:  D3D11Texture2D::QueryInterface: Unknown interface query
warn:  f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
warn:  D3D11Texture2D::QueryInterface: Unknown interface query
warn:  f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
[0719/171104.831:ERROR:browser_process_sub_thread.cc(221)] Waited 4 ms for network service

Last edited by trite; 07-19-2020 at 11:50 AM.
 
Old 07-19-2020, 09:58 AM   #2
slacktroll
Member
 
Registered: May 2011
Distribution: Slackware64/current
Posts: 175

Rep: Reputation: 44
Which Graphic card do you have? i had to roll back to NVIDIA-Linux-x86_64-435.27.02.run and a older kernel to play another mmorpg game on a Kepler card (600 and 700 series is kepler), it worked fine with a 900-series graphic card and the newer driver
 
Old 07-19-2020, 10:19 AM   #3
trite
Member
 
Registered: Feb 2016
Location: Sweden
Distribution: Slackware64-15.0
Posts: 119

Original Poster
Rep: Reputation: 60
I just reverted back to NVIDIA 440.82 and now it works again :/

Maybe ill try the beta drivers or something.

here is a nvidia-smi with old drivers working for my cards:
Code:
+-----------------------------------------------------------------------------+
| NVIDIA-SMI 440.82       Driver Version: 440.82       CUDA Version: 10.2     |
|-------------------------------+----------------------+----------------------+
| GPU  Name        Persistence-M| Bus-Id        Disp.A | Volatile Uncorr. ECC |
| Fan  Temp  Perf  Pwr:Usage/Cap|         Memory-Usage | GPU-Util  Compute M. |
|===============================+======================+======================|
|   0  GeForce GTX 108...  Off  | 00000000:01:00.0  On |                  N/A |
|  0%   56C    P0    61W / 250W |    247MiB / 11175MiB |      2%      Default |
+-------------------------------+----------------------+----------------------+
|   1  GeForce GTX 980     Off  | 00000000:02:00.0 Off |                  N/A |
| 27%   41C    P8    12W / 180W |      1MiB /  4043MiB |      0%      Default |
+-------------------------------+----------------------+----------------------+
980 with reference cooler
and 1080ti with gigabyte 3xfans cooler


just tried installing https://developer.nvidia.com/vulkan-driver
"Linux 450.56.01" beta drivers
still same problem

tried with 450.57, 450.57.01, 440.82 and 440.100 and noone worked with Death Stranding.
Code:
Build : dso 102/1901735 22:46 - Thu Jul 16 2020

Internal system error occured.

An Access Violation (C0000005h) has occurred in thread 'Background 6' at instruction location 00000001416A1C35h

CallStack : 989127450

  0. 0x00007BCDB36E    NtRaiseException
  1. 0x00007BCD458A    raise_func_trampoline
  2. 0x0001416A1C35    ds, 0x416A1C35
  3. 0x00014173DBE5    ds, 0x4173DBE5
  4. 0x000141700A65    ds, 0x41700A65
  5. 0x0001417525F1    ds, 0x417525F1
  6. 0x0001487537DF    ds, 0x487537DF
  7. 0x00014183F59C    ds, 0x4183F59C
  8. 0x00014183A45D    ds, 0x4183A45D
  9. 0x000141838E4C    ds, 0x41838E4C
 10. 0x0001417B0B74    ds, 0x417B0B74
 11. 0x0001417B0C6D    ds, 0x417B0C6D
 12. 0x0001417B1C9B    ds, 0x417B1C9B
 13. 0x0001417AD08D    ds, 0x417AD08D
 14. 0x00007BCD6BDD    DbgUserBreakPoint
 15. 0x000000000000    
 16. 0x0001417ACF80    ds, 0x417ACF80
 17. 0x04D2471C3C60    
 18. 0x000000000000    


RAX = 53430290 RBX = 53430290 RCX = 579f4f8 RDX = 29260720 RSI = 0 RDI = 53450a40
R8 = 0 R9 = 0 R10 = 650000 R11 = 0 R12 = 52c50088 R13 = 471c4330
R14 = 0 R15 = 1 RIP = 416a1c35 RSP = 579f4d0 RBP = 579f5b9 EFL = 10206

Dx12-ErrorCode : 0x80004005
DeviceRemovedReason: 0x0
VMEM: Used 0.00 MB / Budget 11264.00 MB
VMEM: Video 11264.00 MB / Shared 16024.13 MB / System 0.00 MB
MEM: Used 5267.19 MB / Total 32048.27 MB


  0. 0x0001417C0068    ds, 0x417C0068
  1. 0x0001417C1F41    ds, 0x417C1F41
  2. 0x0001417C2256    ds, 0x417C2256
  3. 0x00007BC776AB    __wine_spec_unimplemented_stub
  4. 0x00007BCDAF72    RtlVirtualUnwind
  5. 0x00007BCDB36E    NtRaiseException
  6. 0x00007BCD458A    raise_func_trampoline
  7. 0x0001416A1C35    ds, 0x416A1C35
  8. 0x00014173DBE5    ds, 0x4173DBE5
  9. 0x000141700A65    ds, 0x41700A65
 10. 0x0001417525F1    ds, 0x417525F1
 11. 0x0001487537DF    ds, 0x487537DF
 12. 0x00014183F59C    ds, 0x4183F59C
 13. 0x00014183A45D    ds, 0x4183A45D
 14. 0x000141838E4C    ds, 0x41838E4C
 15. 0x0001417B0B74    ds, 0x417B0B74
 16. 0x0001417B0C6D    ds, 0x417B0C6D
 17. 0x0001417B1C9B    ds, 0x417B1C9B
 18. 0x0001417AD08D    ds, 0x417AD08D
 19. 0x00007BCD6BDD    DbgUserBreakPoint
 20. 0x000000000000    
 21. 0x0001417ACF80    ds, 0x417ACF80
 22. 0x04D2471C3C60    
 23. 0x000000000000

Only 440.XX worked with WoW.

I guess I have to wait for NVIDIA to fix something?

Last edited by trite; 07-19-2020 at 11:32 AM.
 
Old 07-19-2020, 04:29 PM   #4
garpu
Senior Member
 
Registered: Oct 2009
Distribution: Slackware
Posts: 1,526

Rep: Reputation: 898Reputation: 898Reputation: 898Reputation: 898Reputation: 898Reputation: 898Reputation: 898
I'm using the 450.57 drivers and I haven't had any problems with games. What version of WINE are you using? There are issues with 5.12 and WoW. For kicks, might want to try Alien Bob's WINE, just to see if it works. (Granted, I haven't played WoW in a year or so.) But I do use DXVK for a lot.
 
Old 07-20-2020, 12:15 AM   #5
enorbet
Senior Member
 
Registered: Jun 2003
Location: Virginia
Distribution: Slackware = Main OpSys
Posts: 4,780

Rep: Reputation: 4431Reputation: 4431Reputation: 4431Reputation: 4431Reputation: 4431Reputation: 4431Reputation: 4431Reputation: 4431Reputation: 4431Reputation: 4431Reputation: 4431
FWIW, I don't run modern WOW because I prefer Wrath of the Lich King but lately I managed to run it from Steam and it runs substantially better than Wine-Staging. That's probably because Steam Proton is game specific while Wine apparently strikes a compromise to be able to handle Office type apps better. There is one down side for some using Steam for WOW since it will not run multiple instances of the game but that doesn't prevent you from running your Main from Steam and any additional instances from Wine directly.

I do this now regularly since testing showed a near 20% improvement in FPS with Steam Proton... at least on ancient DirectX 9 Wrath.
 
Old 07-20-2020, 03:21 AM   #6
trite
Member
 
Registered: Feb 2016
Location: Sweden
Distribution: Slackware64-15.0
Posts: 119

Original Poster
Rep: Reputation: 60
Quote:
Originally Posted by garpu View Post
I'm using the 450.57 drivers and I haven't had any problems with games. What version of WINE are you using? There are issues with 5.12 and WoW. For kicks, might want to try Alien Bob's WINE, just to see if it works. (Granted, I haven't played WoW in a year or so.) But I do use DXVK for a lot.
I run whatever Wine version is in Lutris:
https://lutris.net/games/world-of-warcraft-classic/

Switching version didnt seem to make a difference but maybe I can try a few more versions. Think both that I tride was 5.6 or something

Last edited by trite; 07-20-2020 at 03:23 AM.
 
Old 07-20-2020, 12:52 PM   #7
enorbet
Senior Member
 
Registered: Jun 2003
Location: Virginia
Distribution: Slackware = Main OpSys
Posts: 4,780

Rep: Reputation: 4431Reputation: 4431Reputation: 4431Reputation: 4431Reputation: 4431Reputation: 4431Reputation: 4431Reputation: 4431Reputation: 4431Reputation: 4431Reputation: 4431
I probably should have mentioned that the above comparison with a 20% gain in FPS using Steam Proton was compared to Wine-Staging 5.5.6 with vulkan-sdk-1.2.131.2-x86_64-1 (and it's compat32) and DVXK 1.7.
 
  


Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off



Similar Threads
Thread Thread Starter Forum Replies Last Post
-current and Lutris 0.5.0.1 trite Slackware 17 12-05-2020 08:39 PM
[SOLVED] After massive today update system is broken (-current) igadoter Slackware 17 12-25-2019 02:11 PM
LXer: D9VK is no more as it merges with DXVK, making DXVK a D3D 9/10/11 to Vulkan layer LXer Syndicated Linux News 0 12-18-2019 09:00 AM
Making your Slackware64-current ready for Steam and DXVK Wine gaming. trite Slackware 9 01-26-2019 05:36 AM
wow wow wow acid_kewpie Linux - General 1 01-22-2002 05:28 PM

LinuxQuestions.org > Forums > Linux Forums > Linux - Distributions > Slackware

All times are GMT -5. The time now is 11:12 PM.

Main Menu
Advertisement
My LQ
Write for LQ
LinuxQuestions.org is looking for people interested in writing Editorials, Articles, Reviews, and more. If you'd like to contribute content, let us know.
Main Menu
Syndicate
RSS1  Latest Threads
RSS1  LQ News
Twitter: @linuxquestions
Open Source Consulting | Domain Registration