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Old 06-13-2004, 03:58 PM   #1
The_Nerd
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OpenGL multitexture


Can anyone point out any good resources, books, tutorials, online docs, etc... for OpenGL multitexturing??? I want to know it inside and out, but I can't seem to find anything useful. Thanks.
 
Old 06-14-2004, 08:20 AM   #2
deiussum
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If you want to know all the internals of any of the OpenGL functions and extensions, the best place you can generally go is to the OpenGL spec itself, and the OpenGL extension registry. Admittedly, it's not always in the best format to understand it, but it does generally supply all the details you need to know.

For examples of multitexturing, you might want to take a look at http://nehe.gamedev.net/. Most of his examples are for Win32, but the OpenGL calls are still basically the same, and he does have projects you can download for other sytems for most of his tutorials.

The nVidia developer pages might be worth looking at too, especially if you've got an nVidia card and want to get some examples of all the cool extensions supported by those cards.

There are also a lot of knowledgeable people over at the forums on OpenGL.org if you have any specific questions.
 
Old 06-14-2004, 11:49 AM   #3
The_Nerd
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Thanks! I'll check all those resources out. Wish me luck.
 
  


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