Well this is what are shown when I try to compile one of the examples provided with qt3, GLBox
glbox.o(.text+0x117): In function `GLBox::~GLBox()':
: undefined reference to `glDeleteLists'
glbox.o(.text+0x187): In function `GLBox::~GLBox()':
: undefined reference to `glDeleteLists'
glbox.o(.text+0x1f7): In function `GLBox::~GLBox()':
: undefined reference to `glDeleteLists'
glbox.o(.text+0x255): In function `GLBox:
aintGL()':
: undefined reference to `glClear'
glbox.o(.text+0x25a): In function `GLBox:
aintGL()':
: undefined reference to `glLoadIdentity'
glbox.o(.text+0x26f): In function `GLBox:
aintGL()':
: undefined reference to `glTranslatef'
glbox.o(.text+0x285): In function `GLBox:
aintGL()':
: undefined reference to `glScalef'
glbox.o(.text+0x29f): In function `GLBox:
aintGL()':
: undefined reference to `glRotatef'
glbox.o(.text+0x2b9): In function `GLBox:
aintGL()':
: undefined reference to `glRotatef'
glbox.o(.text+0x2d3): In function `GLBox:
aintGL()':
: undefined reference to `glRotatef'
glbox.o(.text+0x361): In function `GLBox::resizeGL(int, int)':
: undefined reference to `glViewport'
glbox.o(.text+0x36d): In function `GLBox::resizeGL(int, int)':
: undefined reference to `glMatrixMode'
glbox.o(.text+0x372): In function `GLBox::resizeGL(int, int)':
: undefined reference to `glLoadIdentity'
glbox.o(.text+0x3b0): In function `GLBox::resizeGL(int, int)':
: undefined reference to `glFrustum'
glbox.o(.text+0x3f3): In function `GLBox::makeObject()':
: undefined reference to `glGenLists'
glbox.o(.text+0x408): In function `GLBox::makeObject()':
: undefined reference to `glNewList'
glbox.o(.text+0x42a): In function `GLBox::makeObject()':
: undefined reference to `glLineWidth'
glbox.o(.text+0x436): In function `GLBox::makeObject()':
: undefined reference to `glBegin'
glbox.o(.text+0x44e): In function `GLBox::makeObject()':
: undefined reference to `glVertex3f'
glbox.o(.text+0x462): In function `GLBox::makeObject()':
: undefined reference to `glVertex3f'
glbox.o(.text+0x476): In function `GLBox::makeObject()':
: undefined reference to `glVertex3f'
glbox.o(.text+0x48e): In function `GLBox::makeObject()':
: undefined reference to `glVertex3f'
glbox.o(.text+0x493): In function `GLBox::makeObject()':
: undefined reference to `glEnd'
glbox.o(.text+0x49f): In function `GLBox::makeObject()':
: undefined reference to `glBegin'
glbox.o(.text+0x4b3): In function `GLBox::makeObject()':
: undefined reference to `glVertex3f'
glbox.o(.text+0x4c3): In function `GLBox::makeObject()':
: undefined reference to `glVertex3f'
glbox.o(.text+0x4d3): In function `GLBox::makeObject()':
: undefined reference to `glVertex3f'
glbox.o(.text+0x4e7): In function `GLBox::makeObject()':
: undefined reference to `glVertex3f'
glbox.o(.text+0x4ec): In function `GLBox::makeObject()':
: undefined reference to `glEnd'
glbox.o(.text+0x4f8): In function `GLBox::makeObject()':
: undefined reference to `glBegin'
glbox.o(.text+0x510): In function `GLBox::makeObject()':
: undefined reference to `glVertex3f'
glbox.o(.text+0x524): In function `GLBox::makeObject()':
: undefined reference to `glVertex3f'
glbox.o(.text+0x538): In function `GLBox::makeObject()':
: undefined reference to `glVertex3f'
glbox.o(.text+0x548): In function `GLBox::makeObject()':
: undefined reference to `glVertex3f'
glbox.o(.text+0x55c): In function `GLBox::makeObject()':
: undefined reference to `glVertex3f'
glbox.o(.text+0x56c): more undefined references to `glVertex3f' follow
glbox.o(.text+0x59d): In function `GLBox::makeObject()':
: undefined reference to `glEnd'
glbox.o(.text+0x5a2): In function `GLBox::makeObject()':
: undefined reference to `glEndList'
glbox.o(.text+0x2f1): In function `GLBox:
aintGL()':
: undefined reference to `glCallList'
glbox.o(.text+0x338): In function `GLBox::initializeGL()':
: undefined reference to `glShadeModel'
glbox.o(.text+0x3c1): In function `GLBox::resizeGL(int, int)':
: undefined reference to `glMatrixMode'
collect2: ld returned 1 exit status
make: *** [tmp] Error 1
best regards.