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07-28-2003, 10:54 AM
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#1
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Member
Registered: Jul 2003
Location: Georgia
Posts: 49
Rep:
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just a simple card game
Hey guys, I want to make a card game (if anyones interested and has played Star Wars KOTOR, i'm trying to make Pazaak). What I need to know is what is a GOOD, EASY!!!!, AND SIMPLE (as far as non ativex or open gl) graphical programming language to use in linux. In winblows I would have VB and others. Please provide any help you can
Thanks
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07-28-2003, 12:07 PM
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#2
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Senior Member
Registered: Apr 2003
Location: Lancaster, England
Distribution: Debian Etch, OS X 10.4
Posts: 1,263
Rep:
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i dont know pazaak but i cant see that you need any more graphics than displaying bitmaps which most languages/libraries support. do you know any languages already? if yes then im sure someone can point you to the necessary libraries for graphics. if you dont know any languages then i suggest you check out some "which language shoud i learn" threads, and pick a language. start with some simple text based stuff and when your more comfortable you can try some graphics.
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07-28-2003, 03:53 PM
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#3
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Member
Registered: Jul 2003
Location: Georgia
Posts: 49
Original Poster
Rep:
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nope, don't know any languages. I have heard that python is a great beginner language but I don't know if it does any good graphics and even if it did I would never know how to get the correct programs to do it.
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07-28-2003, 04:57 PM
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#4
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Member
Registered: Jul 2003
Location: Canada
Posts: 214
Rep:
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If you are using Python, try out the PyGame module @ http://www.pygame.org .
But FIRST, learn a language! Programming games is not a beginner project, and you cannot just jump into a language and create a card game. I would learn Python if you are wanting a simple, understandable language. If you are seriously interested in game development though, you will need to know C, C++.
If you are stuck programming a card game in Python, I have an old module I wrote somewhere that can pop and push cards, shuffle, deal, etc.
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07-28-2003, 08:33 PM
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#5
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Member
Registered: Jun 2001
Location: Houston, TX, USA
Distribution: Debian
Posts: 569
Rep:
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Quote:
Originally posted by peace
If you are stuck programming a card game in Python, I have an old module I wrote somewhere that can pop and push cards, shuffle, deal, etc.
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I have one of these too, complete with unit tests even (it's what I was toying with to learn unit tests).
At any rate, you might be able to implement it as a new game in PySol if you want (google for PySol). Shouldn't be too hard, and it gives you a set of tools to start with.
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