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10-22-2004, 06:39 AM
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#1
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Member
Registered: Apr 2004
Location: the Netherlands
Distribution: Ubuntu 7.04
Posts: 329
Rep:
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Java + OpenGL libraries
Hello
Does anyone know which llibraries are required to compile a java source code with OpenGL for the gcj compiler?
Thanx Hylke
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10-23-2004, 02:51 PM
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#2
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Member
Registered: Jul 2003
Location: Toronto, Canada
Distribution: Debian etch, Gentoo
Posts: 312
Rep:
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are you talking about the Java3D API?
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10-26-2004, 12:25 PM
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#3
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Member
Registered: Apr 2004
Location: the Netherlands
Distribution: Ubuntu 7.04
Posts: 329
Original Poster
Rep:
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probably (i dont know anything about java) :-)
Last edited by hylke; 10-26-2004 at 12:26 PM.
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10-26-2004, 12:41 PM
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#4
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Member
Registered: Jul 2003
Location: Toronto, Canada
Distribution: Debian etch, Gentoo
Posts: 312
Rep:
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you've chosen a really, really bad place to start... Java3D is very difficult to wrap your mind around (IMHO), even for experienced Java programmers. First, learn how to write Java programs with the Sun Java compiler... then, learn how to write Java programs for GCJ (I believe there are differences, specifically GCJ does not support 100% of the API that the Sun compiler does last I checked). Then, learn the Java3D API. Short of following those steps, you're going to have a nightmare of a time doing something with Java3D, esp. in GCJ.
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10-30-2004, 02:48 AM
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#5
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Member
Registered: Apr 2004
Location: the Netherlands
Distribution: Ubuntu 7.04
Posts: 329
Original Poster
Rep:
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Sprry for my late reply.
I don't want to program, but i just want to add support in my bash script for that 3D API.
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10-30-2004, 05:56 AM
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#6
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Moderator
Registered: Feb 2004
Location: Outside Paris
Distribution: Solaris 11.4, Oracle Linux, Mint, Debian/WSL
Posts: 9,789
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Quote:
I don't want to program, but i just want to add support in my bash script for that 3D API.
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Can you elaborate on that, I don't see how shell scripting is not programming, nor what 3D has to do with it ...
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10-30-2004, 08:36 AM
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#7
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Member
Registered: Apr 2004
Location: the Netherlands
Distribution: Ubuntu 7.04
Posts: 329
Original Poster
Rep:
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What i mean is, i dont want to program in the Java 3D API, but what i want to know is which libraries i need to add to gcj so i can add support for compiling java with the 3D API in my bash script.
I hope i made my self more clear.
Nice regards,
Hylke
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10-30-2004, 09:09 AM
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#8
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LQ Newbie
Registered: Oct 2004
Posts: 29
Rep:
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Hi, i am not a hacker. but,
ask to the gcj hackers.
http://planet.classpath.org/
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10-30-2004, 09:35 AM
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#9
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Member
Registered: Apr 2004
Location: the Netherlands
Distribution: Ubuntu 7.04
Posts: 329
Original Poster
Rep:
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Hello dmigh,
Thank your for your reply.
I've been on there irc channel, but nobody seems to be active on that channel, so i wasn't able to ask them.
Anyone else that knows my answere?
Thanx Hylke
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10-31-2004, 06:01 PM
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#10
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Member
Registered: Jul 2003
Location: Toronto, Canada
Distribution: Debian etch, Gentoo
Posts: 312
Rep:
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do you mean that you want to compile someone else's application for java3d, with GCJ? this sounds like something of an advanced topic... I would search google groups for someone trying to do the same... java3d is not the easiest thing to master IMHO
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11-02-2004, 09:52 AM
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#11
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Member
Registered: Apr 2004
Location: the Netherlands
Distribution: Ubuntu 7.04
Posts: 329
Original Poster
Rep:
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Quote:
Originally posted by german
do you mean that you want to compile someone else's application for java3d, with GCJ?
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Yup
Quote:
this sounds like something of an advanced topic... I would search google groups for someone trying to do the same... java3d is not the easiest thing to master IMHO
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I've already searched google, but i cant find it, that's why i came here.And it isn't really an advanced thing, i just need to know the libraries that are required.
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