fbx sdk error
Hi All,
I have a question about autodesk fbx model loader sdk on linux.
I'm running on the latest ubuntu 11.04, I've installed the sdk from the website, it compiled and installed OK. Then I went to compile one of the examples, however when I do so it reports gcc403 not found, checking the make file I see CC = gcc403, so I replaced gcc403 with just gcc, so it calls my standard compiler, (4.0.5 on ubuntu ), however not the examples report an error
make -f Makefile-x86-static
mkdir -p ../../obj/x86/release/Animation/
gcc -m32 -I../../include -I../../include/kbaselib -c main.cxx -o main.o
In file included from /usr/include/fbxfilesdk/components/libxml2-2.6.4/libxml.h:29:0,
from /usr/include/fbxfilesdk/kfbxio/kfbxiosettings.h:48,
from /usr/include/fbxfilesdk/kfbxio/kfbxexporter.h:44,
from /usr/include/fbxsdk.h:78,
from main.cxx:18:
/usr/include/fbxfilesdk/components/libxml2-2.6.4/include/libxml/xmlversion.h:329:22: fatal error: ansidecl.h: No such file or directory
compilation terminated.
make: *** [main.o] Error 1
So I'm guessing ansidecl.h is missing, however I'm having no luck finding where it should be or where to get it from. The documentation (as far as I can tell ) doesn't say to install any additional libs on a linux system.
Can anyone whose had any use experience with the sdk point me in the right direction.
Thanks in advance!
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