ProgrammingThis forum is for all programming questions.
The question does not have to be directly related to Linux and any language is fair game.
Notices
Welcome to LinuxQuestions.org, a friendly and active Linux Community.
You are currently viewing LQ as a guest. By joining our community you will have the ability to post topics, receive our newsletter, use the advanced search, subscribe to threads and access many other special features. Registration is quick, simple and absolutely free. Join our community today!
Note that registered members see fewer ads, and ContentLink is completely disabled once you log in.
If you have any problems with the registration process or your account login, please contact us. If you need to reset your password, click here.
Having a problem logging in? Please visit this page to clear all LQ-related cookies.
Get a virtual cloud desktop with the Linux distro that you want in less than five minutes with Shells! With over 10 pre-installed distros to choose from, the worry-free installation life is here! Whether you are a digital nomad or just looking for flexibility, Shells can put your Linux machine on the device that you want to use.
Exclusive for LQ members, get up to 45% off per month. Click here for more info.
Hello,
I would like to know if there are some alternatives to libsdl
to do common tasks like handling object like surfaces and do blits.
Are there some lib that is currently under active development?
Thanks,
tano
Pretty much any graphics library is going to support blit operations and contain image data. Of course, SDL is the most simple of all the graphics libraries I have seen, and most widely supported by various add-on libraries. I do not believe anyother library can really replace SDL, but I guess Allegro comes close. GGI is another, but has a few problems/quirks that might make game programming harder (its active I believe, but not exactly feature-rich enough for some purposes).
Allegro seems to be a complete game-developing solution.
I check for alternatives only to know if there is something at the horizon.
As I said, libsdl seems not to be under development, and knowing if there is some
api newer than it that handles better hardware/software surfaces mechanism, multiple
monitor support, better font handling and so on..
Excuse me,
but you are not right about me.
I do not say newer is better, what I think is "Ok, let see if there is something out
of the box". I use sdl, and seems very good for me, even better than the examples I see
for Microsoft DirectX, but I think that on a forum people could even suggest new solutions
(if there are, seems not to be a real alternative) and talk about their pro and contro
in respect of the olds. I am not a over-devote of the newest, just only curious :-)
Bye,
tano
LinuxQuestions.org is looking for people interested in writing
Editorials, Articles, Reviews, and more. If you'd like to contribute
content, let us know.