how should i go about rendering graphics? i get just about everything in programming but how to go about rendering graphics!!! wtf should i do? write a sub program to draw certain types of objects on the screen? like write a subprogram and do something like:
Render object.ball (where render is a script to load a graphic and put it where object.ball.ypos and object.ball.xpos is or something?!?!!?)
oh well, i suck at programming. itd be cool to at least make a small sidescroller on turbo-pascal though.
(or actually finish that rpg)