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Old 12-04-2003, 03:03 PM   #1
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Registered: Jul 2003
Distribution: Suse 8.2
Posts: 17

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Wine, CS and Textures

So I'm trying to get counterstrike working in wine again. I am using SuSE9 and am having issues with both regular wine, and cvswinex.

Regular wine gives this really exciting and cryptic windows debug error message (It's an actual windows error message in wine... not a wine error message.)

I've given up on it, but cvswinex should be easier, so here goes:

I have no textures. If I use GL extensions, Everything is just really ugly polygons. If i use the software z-buffer, textures work, but if anyone who has used the software z-buffer in any game knows that its not really an option.

Heres a screenshot I got of what it looks like:
(Pay no mind the to the kmenu bar, gimp just decided to crap out on that.)

The only real discernable message from my wine output is this:
NV_vertex_array_range extension present, but no AGP memory could be allocated
- will use system memory instead, which may reduce performance
- try reloading the kernel modules or rebooting to fix this

I'm using an old GeForce 2 card, and my nvidia extensions appear to work in everything else just fine (and they work in CS, I have full acceleration, just no textures.)

Any suggestions so I can get textures back?



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