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Old 09-25-2003, 01:22 AM   #1
zmaint
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Registered: Sep 2003
Location: Kansas
Distribution: Mandrake 9.2
Posts: 58

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Wine and Masters of Magic


I try to run Masters of Magic with wine, and this is the error I get:

Warning: unprotecting the first 64KB of memory to allow real-mode calls.
NULL pointer accesses will no longer be caught.
fixme:ddraw:VGA_SetWindowStart Install VGA memory emulation.
Xlib: extension "XFree86-DRI" missing on display ":0.0".
fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x4052a1d0)->(00010021,00000011)
fixme:x11drv:X11DRV_DDHAL_CreatePalette stub
fixme:int21OSVM_Int21Handler TERMINATE AND STAY RESIDENT stub
wine: Unhandled exception (thread 000a), starting debugger...
err:seh:EXC_DefaultHandling Unhandled exception code 80000111 flags 0 addr 0x43

Yes, I have wine working, it took me 2 days of painful concentration but it does work. I can run several other aps including notepad, almost got Dungeon Seige to install, etc..
I get the above error when I try to run a couple of older direct draw games, Masters of Magic, Romance 3, Master of Orion 2, etc... Almost identical error.

I run Mandrake 9.1 here is my wine.config:

WINE REGISTRY Version 2
;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config

;; If you think it is necessary to show others your complete config for a
;; bug report, filter out empty lines and comments with
;; grep -v "^;" ~/.wine/config | grep '.'
;;
;; MS-DOS drives configuration
;;
;; Each section has the following format:
;; [Drive X]
;; "Path"="xxx" (Unix path for drive root)
;; "Type"="xxx" (supported types are 'floppy', 'hd', 'cdrom' and 'network')
;; "Label"="xxx" (drive label, at most 11 characters)
;; "Serial"="xxx" (serial number, 8 characters hexadecimal number)
;; "Filesystem"="xxx" (supported types are 'msdos'/'dos'/'fat', 'win95'/'vfat', 'unix')
;; This is the FS Wine is supposed to emulate on a certain
;; directory structure.
;; Recommended:
;; - "win95" for ext2fs, VFAT and FAT32
;; - "msdos" for FAT16 (ugly, upgrading to VFAT driver strongly recommended)
;; DON'T use "unix" unless you intend to port programs using Winelib !
;; "Device"="/dev/xx" (only if you want to allow raw device access)
;;
[Drive A]
"Path" = "/mnt/floppy"
"Type" = "floppy"
"Label" = "Floppy"
"Filesystem" = "win95"
"Serial" = "87654321"
"Device" = "/dev/fd0"

[Drive C]
"Path" = "/home/zsem/c"
"Type" = "hd"
"Label" = "MS-DOS"
"Filesystem" = "win95"

[Drive D]
"Path" = "/mnt/cdrom"
"Type" = "cdrom"
"Label" = "CD-Rom"
"Filesystem" = "win95"
; make sure that device is correct and has proper permissions !
"Device" = "/dev/cdrom"

[Drive E]
"Path" = "/home/zsem/tmp"
"Type" = "hd"
"Label" = "Tmp Drive"
"Filesystem" = "win95"

[Drive F]
"Path" = "/home/zsem"
"Type" = "network"
"Label" = "Home"
"Filesystem" = "win95"

[Drive Z]
"Path" = "/home/zsem/c"
"Type" = "hd"
"Label" = "Root"
"Filesystem" = "win95"

[wine]
"Windows" = "c:\\windows"
"System" = "c:\\windows\\system"
"Temp" = "e:\\"
"Path" = "c:\\windows;c:\\windows\\system;e:\\;e:\\test;f:\\"
"Profile" = "c:\\windows\\Profiles\\Administrator"
"GraphicsDriver" = "x11drv"
;"ShowDirSymlinks" = "1"
;"ShowDotFiles" = "1"
"ShellLinker" = "wineshelllink"

# [wineconf]

[Version]
; Windows version to imitate (win95,win98,winme,nt351,nt40,win2k,winxp,win2k3,win20,win30,win31)
"Windows" = "win98"
; DOS version to imitate
;"DOS" = "6.22"

; Be careful here, wrong DllOverrides settings have the potential
; to pretty much kill your setup.
[DllOverrides]
; some dlls you may want to change
"oleaut32" = "builtin, native"
"ole32" = "builtin, native"
"commdlg" = "builtin, native"
"comdlg32" = "builtin, native"
"shell" = "builtin, native"
"shell32" = "builtin, native"
"shfolder" = "builtin, native"
"shlwapi" = "builtin, native"
"shdocvw" = "builtin, native"
"advapi32" = "builtin, native"
"msvcrt" = "native, builtin"
"mciavi.drv" = "native, builtin"
"mcianim.drv" = "native, builtin"
; you can specify applications too
; this one will apply for all notepad.exe
;"*notepad.exe" = "native, builtin"
; this one will apply only for a particular file
;"C:\\windows\\regedit.exe" = "native, builtin"
; default for all other dlls
"*" = "builtin, native"

[x11drv]
; Number of colors to allocate from the system palette
"AllocSystemColors" = "100"
; Use a private color map
"PrivateColorMap" = "N"
; Favor correctness over speed in some graphics operations
"PerfectGraphics" = "N"
; Color depth to use on multi-depth screens
;;"ScreenDepth" = "16"
; Name of X11 display to use
;;"Display" = ":0.0"
; Allow the window manager to manage created windows
"Managed" = "Y"
; Use a desktop window of 640x480 for Wine
;"Desktop" = "640x480"
; Use XFree86 DGA extension if present
; (make sure /dev/mem is accessible by you !)
"UseDGA" = "Y"
; Use XVidMode extension if present
"UseXVidMode" = "Y"
; Use the take focus protocol
"UseTakeFocus" = "Y"
; Enable DirectX mouse grab
"DXGrab" = "N"
; Create the desktop window with a double-buffered visual
; (useful to play OpenGL games)
"DesktopDoubleBuffered" = "N"
; Run in synchronous mode (useful for debugging X11 problems)
;;"Synchronous" = "Y"
;
; Use the Render extension to render client side fonts (default "Y")
;;"ClientSideWithRender" = "Y"
; Fallback on X core requests to render client side fonts (default "Y")
;;"ClientSideWithCore" = "Y"
; Set both of the previous two to "N" in order to force X11 server side fonts
;
; Anti-alias fonts if using the Render extension (default "Y")
;;"ClientSideAntiAliasWithRender" = "Y"
; Anti-alias fonts if using core requests fallback (default "Y")
;;"ClientSideAntiAliasWithCore" = "Y"
;

[fonts]
;Read the Fonts topic in the Wine User Guide before adding aliases
;See a couple of examples for russian users below
"Resolution" = "96"
"Default" = "-adobe-helvetica-"
"DefaultFixed" = "fixed"
"DefaultSerif" = "-adobe-times-"
"DefaultSansSerif" = "-adobe-helvetica-"

;; default TrueType fonts with russian koi8-r encoding
;"Default" = "-monotype-arial-*-*-*--*-*-*-*-*-*-koi8-r"
;"DefaultFixed" = "-monotype-courier new-*-*-*--*-*-*-*-*-*-koi8-r"
;"DefaultSerif" = "-monotype-times new roman-*-*-*--*-*-*-*-*-*-koi8-r"
;"DefaultSansSerif" = "-monotype-arial-*-*-*--*-*-*-*-*-*-koi8-r"
;; default cyrillic bitmap X fonts
;"Default" = "-cronyx-helvetica-"
;"DefaultFixed" = "fixed"
;"DefaultSerif" = "-cronyx-times-"
;"DefaultSansSerif" = "-cronyx-helvetica-"

; the TrueType font dirs you want to make accessible to wine
[FontDirs]
;"dir1" = "/usr/X11R6/lib/X11/fonts/TrueType"
;"dir2" = "/usr/share/fonts/truetype"
;"dir3" = "/usr/X11R6/lib/X11/fonts/TT"
;"dir4" = "/usr/share/fonts/TT"

[serialports]
"Com1" = "/dev/ttyS0"
"Com2" = "/dev/ttyS1"
"Com3" = "/dev/ttyS2"
"Com4" = "/dev/modem"

[parallelports]
"Lpt1" = "/dev/lp0"

[ppdev]
;; key: io-base of the emulated port
;; value : parport-device{,timeout}
;; timeout for auto closing an open device ( not yet implemented)
;"378" = "/dev/parport0"
;"278" = "/dev/parport1"
;"3bc" = "/dev/parport2"

[spooler]
"FILE:" = "tmp.ps"
"LPT1:" = "|lpr"
"LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -"
"LPT3:" = "/dev/lp3"

[ports]
;"read" = "0x779,0x379,0x280-0x2a0"
;"write" = "0x779,0x379,0x280-0x2a0"

[Debug]
;"RelayExclude" = "RtlEnterCriticalSection;RtlLeaveCriticalSection"
;"RelayInclude" = "user32.CreateWindowA"
;"RelayFromExclude" = "user32;x11drv"
;"RelayFromInclude" = "sol.exe"
;"SnoopExclude" = "RtlEnterCriticalSection;RtlLeaveCriticalSection"
;"SpyExclude" = "WM_SIZE;WM_TIMER;"

[registry]
;These are all booleans. Y/y/T/t/1 are true, N/n/F/f/0 are false.
;Defaults are read all, write to Home
; Where to find the global registries
;"GlobalRegistryDir" = "/etc";
; Global registries (stored in /etc)
"LoadGlobalRegistryFiles" = "Y"
; Home registries (stored in ~user/.wine/)
"LoadHomeRegistryFiles" = "Y"
; Load Windows registries from the Windows directory
"LoadWindowsRegistryFiles" = "Y"
; TRY to write all changes to home registries
"WritetoHomeRegistryFiles" = "Y"
; Registry periodic save timeout in seconds
; "PeriodicSave" = "600"
; Save only modified keys
"SaveOnlyUpdatedKeys" = "Y"

[Tweak.Layout]
;; supported styles are 'Win31'(default), 'Win95', 'Win98'
;; this has *nothing* to do with the windows version Wine returns:
;; set the "Windows" value in the [Version] section if you want that.
"WineLook" = "Win95"

[Clipboard]
"ClearAllSelections" = "0"
"PersistentSelection" = "1"

; List of all directories directly contain .AFM files
[afmdirs]
"1" = "/usr/share/ghostscript/fonts"
"2" = "/usr/share/a2ps/afm"
"3" = "/usr/share/enscript"
"4" = "/usr/X11R6/lib/X11/fonts/Type1"

[WinMM]
; Uncomment the "Drivers" line matching your sound setting.

"Drivers" = "wineoss.drv" ; default for most common ;;;configurations
;"Drivers" = "winearts.drv" ; for KDE
;"Drivers" = "winealsa.drv" ; for ALSA users
;"Drivers" = "winejack.drv" ; for Jack sound server
;"Drivers" = "winenas.drv" ; for NAS sound system
;"Drivers" = "wineaudioio.drv" ; for Solaris machines
;"Drivers" = "" ; to disable sound
"WaveMapper" = "msacm.drv"
"MidiMapper" = "midimap.drv"

[dsound]
;; HEL only: Number of waveOut fragments ahead to mix in new buffers.
"HELmargin" = "5"
;; HEL only: Number of waveOut fragments ahead to queue to driver.
"HELqueue" = "5"
;; Max number of fragments to prebuffer
"SndQueueMax" = "28"
;; Min number of fragments to prebuffer
"SndQueueMin" = "12"
;; Forces emulation mode (using wave api)
"HardwareAcceleration" = "Emulation"
;; Sets default playback device (0 - number of devices - 1)
"DefaultPlayback" = "0" ; use first device (/dev/dsp)
"DefaultPlayback" = "1" ; use second device (/dev/dsp1)
"DefaultPlayback" = "2" ; use third device (/dev/dsp2)
;; Sets default capture device (0 - number of devices - 1)
"DefaultCapture" = "0" ; use first device (/dev/dsp)
"DefaultCapture" = "1" ; use second device (/dev/dsp1)
"DefaultCapture" = "2" ; use third device (/dev/dsp2)

[Network]
;; Use the DNS (Unix) host name always as NetBIOS "ComputerName" (boolean, default "Y").
;; Set to N if you need a persistent NetBIOS ComputerName that possibly differs
;; from the Unix host name. You'll need to set ComputerName in
;; HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\ComputerName\ComputerName, too.
;"UseDnsComputerName" = "N"

;; sample AppDefaults entries

; 3 InstallShield versions who like to put their full screen window in front,
; without any chance to switch to another X11 application.
; So just catch them in a desktop window.

[AppDefaults\\_INS0432._MP\\x11drv]
"Desktop" = "640x480"

[AppDefaults\\_INS0466._MP\\x11drv]
"Desktop" = "640x480"

[AppDefaults\\_INS0576._MP\\x11drv]
"Desktop" = "640x480"

[AppDefaults\\_INS5176._MP\\x11drv]
"Desktop" = "640x480"

[AppDefaults\\_INS5576._MP\\x11drv]
"Desktop" = "640x480"

; force it to install even though wine has a newer version
[AppDefaults\\dcom98.exe\\DllOverrides]
"ole32" = "native"

[AppDefaults\\dcom95.exe\\DllOverrides]
"ole32" = "native"


;[AppDefaults\\iexplore.exe\\DllOverrides]
;"shlwapi" = "native"
;"rpcrt4" = "native"
;"ole32" = "native"
;"shdocvw" = "native"
;"wininet" = "native"
;"shfolder" = "native"
;"shell32" = "native"
;"shell" = "native"
;"comctl32" = "native"
;
;[AppDefaults\\setup.exe\\x11drv]
;"Desktop" = "800x600"
;
;[AppDefaults\\sol.exe\\Version]
;"Windows" = "nt40"
;
;; Some games (Quake 2, UT) refuse to accept emulated dsound devices.
;; You can add an AppDefault entry like this for such cases.
;[AppDefaults\\pickygame.exe\\dsound]
;"EmulDriver" = "N"

# [/wineconf]
 
Old 01-23-2004, 09:07 AM   #2
vmicho
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Registered: Jun 2003
Location: Slovakia
Distribution: Debian unstable i586
Posts: 38

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Run Master of Magic in DOSemu (it's an old DOS game, isn't it?)
It works awesome !

Don't think it will run in wine.
 
Old 02-24-2004, 09:59 AM   #3
linuxgamer09483
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Registered: Feb 2004
Distribution: Slackware 9.1+
Posts: 33

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The problem has to do with high/extended(?) memory (which is too archaic and messy for me to go into detail about) There are problems playing it on even Windows95/98, so its only natural that it wouldnt run on Wine. Listen to vmicho and use a DOS emu (has anyone tried this? does it work?)
BTW, I cant beleive an update/sequel to this still hasnt been made...
 
Old 02-24-2004, 10:12 AM   #4
zmaint
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Registered: Sep 2003
Location: Kansas
Distribution: Mandrake 9.2
Posts: 58

Original Poster
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I keep meaning to try it, but I am uncertain on how to install and configure DOSEmu and I don't really have a lot of free time to spend on it at the present. If anyone knows of any good install FAQ's, other than what is on their website, please post it.

Thanks
 
Old 02-24-2004, 10:13 AM   #5
zmaint
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Distribution: Mandrake 9.2
Posts: 58

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Hey VMICHO. You're from Slovakia? Know any Semonick's? My family came to America from there 2 generations ago, just before WWII.
 
Old 05-23-2004, 05:25 PM   #6
vmicho
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Location: Slovakia
Distribution: Debian unstable i586
Posts: 38

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Hi, yes I'm from slovakia but don't know anyone from Semonick's.

And, yes, I tried MoM from dosemu. It worked, and with sound or music (dunno which one, cuz in w98 I got only music, on my old machine with DOS I got music and eventually with SFX, but it slowed down). You must set up some XMS and EMS in the dosemu conf file (options are there, just put some values, cuz they are at 0 usually).
Best you get dosemu binaries, just unpack and run. I don't remember any more details yet.
 
  


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