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Old 12-25-2010, 11:49 AM   #1
TheCrow33
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Registered: Aug 2009
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WINE and DirectX issues


I've googled and googled this issue, and no one seems to have an answer yet... not only that, but it's also hard to tell with no error messages haha, so any help is appreciated.

I've got an install of Slackware x86_64 13.1 with multilib support (alien bob's multilib packages). The multilib support works just fine, I have several 32 bit packages working. I downloaded a slackbuild of wine 1.2 and installed it. Everything went fine and I installed direct x and a couple games. None of the games would start so I tried running dxdiag.exe. Nothing shows up, no error messages. Basically it's like I just hit enter on the shell, takes less than a second before dropping another line at the shell.

I have the latest nvidia driver installed and working under linux, even glxgears works just fine, but wine is having issues. Also one of the games "Star Wars: Jedi Knight II" complains that there is no 3d hardware installed. Anyone know what might be causing the issues?
 
Old 12-25-2010, 09:43 PM   #2
trademark91
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Registered: Sep 2009
Distribution: Slackware -current x64
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yes, i had a similar problem. the issue is that you have 32 bit drivers, but wine doesnt know where to find them.

run the program with the following command:

Code:
LIBGL_DRIVERS_PATH=/usr/lib/xorg/modules/dri wine *filename.exe*
and it should start up fine.

if not, then you installed your driver before you went multilib, and in which case, uninstall your driver, and reinstall it, it should install for both architectures. then a simple restart of x, running wine with that command, and you're set.

good luck
 
  


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