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Old 11-04-2009, 03:48 PM   #1
abefroman
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What is the best image editing software for LInux? Gimp?


What is the best image editing software for Linux? Gimp?

TIA
 
Old 11-04-2009, 04:07 PM   #2
TB0ne
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Quote:
Originally Posted by abefroman View Post
What is the best image editing software for Linux? Gimp?
That's like asking "how high is up?"

'Best' is a relative thing, since it depends totally on what you're trying to do, and with what resources. The Gimp is awesome, and certainly rivals photoshop in many ways. But for vector editing, maybe not as good as others. 3D rendering? Blender is better....
 
Old 11-04-2009, 04:12 PM   #3
abefroman
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Quote:
Originally Posted by TB0ne View Post
That's like asking "how high is up?"

'Best' is a relative thing, since it depends totally on what you're trying to do, and with what resources. The Gimp is awesome, and certainly rivals photoshop in many ways. But for vector editing, maybe not as good as others. 3D rendering? Blender is better....
Mainly for editing photos and maybe some HDR stuff.
 
Old 11-04-2009, 04:41 PM   #4
pixellany
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I was once pretty quick with Photoshop. After migrating to Linux, I started using GIMP and I now prefer it. The only reason that I have found why PS might be preferred is in dealing with printer profiles. I'm not doing that at this time, so it's not an issue.

Other than that, I have found no area in which GIMP cannot do all that I need.
 
Old 11-04-2009, 05:14 PM   #5
bartonski
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Quote:
Originally Posted by TB0ne View Post
That's like asking "how high is up?"

'Best' is a relative thing, since it depends totally on what you're trying to do, and with what resources. The Gimp is awesome, and certainly rivals photoshop in many ways. But for vector editing, maybe not as good as others. 3D rendering? Blender is better....
Alright, I don't want to put words in abefroman's mouth, but I have been interested in sort of the same question, and perhaps some of my questions will get close to what he meant.

I'm going to break things down along a few different lines. These are probably not independent

  • Ease of use by newbie: learning curve is not too steep, program is discoverable.
  • Ease of use by expert: program doesn't get in your way, things that you do a lot are easy to access.
  • consistency: the interface for creating a triangle should not be entirely different from the interface for creating a square...
  • prettiness: is the program its self aesthetically pleasing?
  • kitchen sink factor: Is the program packed with features?
  • extensible: API or other hooks for extending the program?
  • power: Is it possible to create the type of image that you want?
Then I would break down types of image editors as follows. A short list:

  • Bitmap Editors: Gimp, xpaint...
  • Vector Graphics: inkscape,
  • 3d graphics: blender, povray
  • Animation?
Here's how I would rate Gimp and xpaint. I'll rank each variable above from 0 (worst) to 5 (best).

xpaint
  • Ease of use by newbie: 5
  • Ease of use by expert: 2
  • consistency: 5
  • prettiness: 1
  • kitchen sink factor: 0
  • extensible: 0
  • power: 1
the Gimp
  • Ease of use by newbie: 2
  • Ease of use by expert: 4?
  • consistency: 2
  • prettiness: 1
  • kitchen sink factor: 5
  • extensible: 4
  • power: 5?
xpaint is easy for a newbie, and consistent, mostly because there's not enough program there to become inconsistent. Doesn't have too much else going for it though.

the Gimp is easy to use by an expert (I presume... I'm not an expert by any stretch of the imagination), it's got all the features under the sun, it can do just about anything you can think of, but it's inconsistent: some of the features you have to get to through menus, others you find on the control panel, some are both places, and there doesn't seem to be any logic which dictates this. It does have a couple of scripting languages, which means that even if you can't write plugins yourself, someone else can, and probably has. The Gimp is undeniably powerful, in the right hands.

So: what would make a good bitmap editor for me?

  • Ease of use by newbie: 4
  • Ease of use by expert: 5?
  • consistency: 5
  • prettiness: 3.5
  • kitchen sink factor: 2
  • extensible: 3
  • power:3

I want a bitmap editor that is very discoverable. I want to be able to figure out what it does without hitting documentation plus 7 different web sites. I do want the user interface to get out of my way once I become proficient. Consistency is very important to me: once I learn how to do something, I want that knowledge to carry through to other similar aspects of the program. The program doesn't have to look amazing, but I don't want something that looks like xfig, either. I don't need or want too many features... basic layering, color control, gradients and brushes should get me most of what I want, but I probably want a couple more really well thought out features (dpaint IV's animbrushes come to mind). Extensibility would be nice... power... see the kitchen sink comment above. I don't need to save in any exotic formats or do any strange rendering. just put pixels on the page.

I haven't seen anything that I liked this much in any of the categories since I left my Amiga.
 
Old 11-04-2009, 06:10 PM   #6
Shadow_7
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I use gimp, when there's something specific I need to do to a single image.

I use imagemagick, when there's something specific I need to do to a group of files.

I use povray when there's something that I want to create that involves some form of math. Or that I want to tweak and tweak until it's close enough to what I thought that I wanted. And it's animation capable with a little scripting.

Best is subjective. Form vs. Function. Gimp has some scriptability, but not for the faint at heart.
 
Old 11-04-2009, 06:44 PM   #7
ghostborg
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Google Picasa works great for photo's.
I have run Adobe Photoshop Elements 7 under Wine. For me it installed and ran without a hitch but
I prefer to use Picasa.
 
  


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