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Old 11-29-2004, 06:02 PM   #1
Registered: Oct 2003
Distribution: fedora cor 5 x86_64
Posts: 639

Rep: Reputation: 30
UT2004 xlib error with ATI driver

previousley i was using an nvidia geforce ti 4600, and ut2004 worked ok... i upgraded to an ati radeon 9800 pro and have had a hell of a time getting 3d accel to work. finally, im gettin 3000fps in glxgears, but ut2004 will not work. this is the error i am getting...

atlantis:~ $ ut2004
Xlib: extension "XiG-SUNDRY-NONSTANDARD" missing on display ":0.0".
appMsgf(): Your CD key appears to be invalid. You will need to reinstall the game and enter your CD key to fix this problem.
Signal: SIGTRAP [trap]

Crash information will be saved to your logfile.

and here is the log file...

Log: Log file open, Mon Nov 29 15:56:49 2004
Init: Name subsystem initialized
Init: Version: 3339 (128.29)
Init: Compiled: Nov 13 2004 05:57:06
Init: Command line:
Init: (This is Linux patch version 3339.0)
Init: Character set: Unicode
Init: Base directory: /home/atlantis/usr/ut2004demo/System/
Init: Ini:UT2004.ini UserIni:User.ini
Init: Build label: UT2004 Build UT2004_Build_[2004-11-11_10.48]
Init: Object subsystem initialized
Warning: Missing Class Class Editor.TransBuffer
Warning: Missing Texture Texture UCGeneric.DetailTextures.detail25
Warning: Missing Package Package CubeMaps.testenv
Warning: Missing TexEnvMap TexEnvMap CubeMaps.testenv.testcubeTexEnv
Warning: Missing Package Package CubeMaps.testenv
Warning: Missing Texture Texture UCGeneric.DetailTextures.detail41
Warning: Missing Texture Texture PlayerSkins.MercFemaleCBodyA
Warning: Missing Texture Texture PlayerSkins.MercFemaleCHeadA
Warning: Missing Texture Texture PlayerSkins.MercFemaleBBodyA
Warning: Missing Texture Texture PlayerSkins.MercFemaleBHeadA
Warning: Missing Texture Texture PlayerSkins.NightFemaleBBodyA_0
Warning: Missing Texture Texture PlayerSkins.NightFemaleBHeadA
Warning: Missing Texture Texture PlayerSkins.NightFemaleABodyA
Warning: Missing Texture Texture PlayerSkins.NightFemaleAHeadA
Warning: Missing Texture Texture PlayerSkins.Human_Skeleton
Warning: Missing Texture Texture PlayerSkins.EgyptFemaleABodyA
Warning: Missing Texture Texture PlayerSkins.EgyptFemaleAHeadA
Warning: Missing Texture Texture PlayerSkins.EgyptFemaleBBodyA
Warning: Missing Texture Texture PlayerSkins.EgyptFemaleBHeadA
Warning: Missing Texture Texture PlayerSkins.MercFemaleABodyA
Warning: Missing Texture Texture PlayerSkins.MercFemaleAHeadA
Warning: Missing Texture Texture PlayerSkins.EgyptMaleBBodyA
Warning: Missing Texture Texture PlayerSkins.EgyptMaleBHeadA
Warning: Missing Texture Texture PlayerSkins.NightMaleBBodyA
Warning: Missing Texture Texture PlayerSkins.NightMaleBHeadA
Warning: Missing Texture Texture PlayerSkins.MercMaleABodyA
Warning: Missing Texture Texture PlayerSkins.MercMaleAHeadA
Warning: Missing Texture Texture PlayerSkins.MercMaleCBodyA
Warning: Missing Texture Texture PlayerSkins.MercMaleCHeadA
Warning: Missing Texture Texture PlayerSkins.MercMaleDBodyA
Warning: Missing Texture Texture PlayerSkins.MercMaleDHeadA
Warning: Missing Texture Texture PlayerSkins.EgyptMaleABodyA
Warning: Missing Texture Texture PlayerSkins.EgyptMaleAHeadA
Warning: Missing Texture Texture PlayerSkins.MercMaleBBodyA
Warning: Missing Texture Texture PlayerSkins.MercMaleBHeadA
Warning: Missing Texture Texture PlayerSkins.Human_Skeleton
Warning: Missing Texture Texture PlayerSkins.NightMaleABodyA
Warning: Missing Texture Texture PlayerSkins.NightMaleAHeadA
Warning: Missing Texture Texture WeaponSkins.Skins.TransLauncherTex0
Warning: Missing Texture Texture WeaponSkins.Skins.TransBeaconTex0
Warning: Missing Texture Texture H_E_L_Ltx.Shaders.cp_caustics4water
Warning: Missing TexPanner TexPanner FireEngine.Liquids.water04AR-texpanner
Warning: Missing TexEnvMap TexEnvMap CubeMaps.Anubis.Anubis-texenv
Warning: Missing Texture Texture FireEngine.Liquids.water04AR
Warning: Missing Shader Shader Egypt_tech_Epic.Shaders.toptarpalpha
Log: Initializing OpenGLDrv...
Log: binding
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 5.587347...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: NvidiaLogo.ut2?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 33560->33559; refs: 347534
Log: Game class is 'CinematicGame'
Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 6.798342...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Created and initialized a new SDL viewport.
Log: ALAudio: Couldn't find a means to record audio.
Log: Couldn't open cdkey file.
ScriptLog: New Player Player id=22e43ba8cf596238f8f2726b4cbe5a4d
Log: TTS: No output filename specified.
Log: Enter SetRes: 800x600 Fullscreen 1
Log: OpenGL
Log: GL_VENDOR : ATI Technologies Inc.
Log: GL_RENDERER : RADEON 9800 Pro Generic
Log: GL_VERSION : 1.3.4641 (X4.3.0-3.14.6)
Log: OpenGL: Device supports: GL
Log: OpenGL: Device supports: GL_EXT_bgra
Log: OpenGL: Device supports: GL_ARB_texture_compression
Log: OpenGL: Device supports: GL_EXT_texture_compression_s3tc
Log: OpenGL: Device supports: GL_ARB_texture_cube_map
Log: OpenGL: Device supports: GL_ARB_texture_env_combine
Log: OpenGL: Device supports: GL_ATIX_texture_env_combine3
Log: OpenGL: Device supports: GL_ATI_texture_env_combine3
Log: OpenGL: Device supports: GL_ARB_texture_env_crossbar
Log: OpenGL: Device supports: GL_EXT_texture_lod_bias
Log: OpenGL: Device supports: GL_ARB_multitexture
Log: OpenGL: Device supports: GL_ATI_vertex_array_object
Log: OpenGL: Device supports: GL_ATI_element_array
Log: OpenGL: Device supports: GL_ATI_map_object_buffer
Log: OpenGL: Device supports: GL_ARB_multisample
Log: OpenGL: Device supports: GL_EXT_texture_filter_anisotropic
Log: OpenGL: Device supports: GL_ARB_vertex_buffer_object
Log: OpenGL: Device supports: GL_ARB_fragment_program
Log: OpenGL: Device supports: GL_ARB_vertex_program
Log: OpenGL: C32 RGB888 Z24 S0
Log: OpenGL: Level of anisotropy is 1.000000 (max 16.000000).
Log: OpenGL: Have 0 multisamples buffers, 0 samples.
Log: OpenGL: Failed to get a multisample GL context
Log: OpenGL: Forcibly disabled pixel shaders.
Log: Startup time: 7.068813 seconds
Developer Backtrace:
Log: [ 1] ./ut2004-bin [0x85bfc81]
Log: [ 2] /lib/ [0x4003abe5]
Log: [ 3] /lib/ [0x401ff078]
Log: [ 4] ./ut2004-bin(main+0x2eec) [0x814f89c]
Log: [ 5] /lib/ [0x401eb936]
Log: [ 6] ./ut2004-bin(readdir+0x99) [0x814c781]
Log: Unreal Call Stack: appDebugBreak
Exit: Exiting.
Log: FileManager: Reading 0 GByte 56 MByte 12 KByte 324 Bytes from HD took 0.842032 seconds (0.331845 reading, 0.510187 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Mon Nov 29 15:56:57 2004


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