I can't seem to get quake 3 to run on suse 9. Was someone able to do so?
Here is my console output:
Code:
...loading libGL.so: QGL_Init: Can't load libGL.so from /etc/ld.so.conf or current dir: /usr/lib/tls/libGLcore.so.1: undefined symbol: __gl_tls_var0
failed
...loading libMesaVoodooGL.so: QGL_Init: Can't load libMesaVoodooGL.so from /etc/ld.so.conf or current dir: /usr/local/games/quake3/libMesaVoodooGL.so: cannot open shared object file: No such file or directory
failed
as you can see, it can't load the opengl library. I also have "libGLcore" in "/usr/lib". I worked out that if I use that library, instead of the one in "/usr/lib/tls" (by sym. linking /usr/lib/tls/libGL.so to /usr/lib/libGL.so),
quake 3 starts but other apps that rely on opengl crash with an segfault. And besides, talking about your ugly fix!
I found
this site describing a very similar problem, although they have problems with xmms rather then quake3. But I suspect the underlying problem is the same.
Does any one know some more about this?
I use the 2.4.21 kernel, optimized for atlon cpu's and glibc 2.3.2 is installed. And i'm using the latest nvidia drivers.