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I'm just curious to how a little 180mb live CD linux distribution "that runs from a cd" called Slax can setup my 3d acceleration, and a fully fredged professional grade OS like Suse can't?
any thoughts ....................anybody........................cuz I'm starting lose it ppl
hmmmm sounds intriguing. See i think Suse is awesome. the Yast utility is awesome. all my hardware works perfectly and the system is super stable and wonderful and its all to yast except for 3d accel of course.
does slackware have anything equivalent of yast???
Originally posted by mshahwan hmmmm sounds intriguing. See i think Suse is awesome. the Yast utility is awesome. all my hardware works perfectly and the system is super stable and wonderful and its all to yast except for 3d accel of course.
does slackware have anything equivalent of yast???
No, because with all due respect, slackware users don't need it
oh come on.........Linux users are linux users, no disrespect to slackware, but gentoo and freebsd users are the real deal if u wanna get technical. This aside it really depends on the user. I happen to be a techi-guy, and I like fixing stuff, but if I'm busy, I'd like a working system , a system I don't have to struggle with to check an email. Yes i want the whole pie and i wanna eat it too.
Now let's put this hole thing aside, becuase It really doesn't solve my problem. My problem is that I have paid money for hardware that is not working. now since I'm using suse 9.1, Here is some of the sources of problems I suspect so far:
slax uses x.org, kernel 2.4.28,
I changed the xfree86 to x.org still 3d renders my system useless. I had an older ati card with 3d working in suse 9.0, so im suspecting it might be the kernel so i'm going to try going back to 2.4 and see if thats the source of the problem.
ok. finaly after much reading and struggling, the problem is solved. suSE just decided that nobody is going to use the open source drivers for 3d acceleration and opted for binary drivers. I read a lot of documentation for 3d acceleration " which was a big pile of useless crap by the way" which said that you should not compile the 3d acceleration when compiling the kernel becuase the binary drivers complain if you do. well guess what not everybody needs binary drivers as they don't exist for every card and are full of bugs. so to fix this problem a kernel recompile solves the problem.
here is whats needed to get 3d acceleration working for ATI AIW 128 pro. when configuring the kernel, 2 things have to be done:
1- device drivers-> character devices-> enable direct rendering manager with rage 128 as module.
1- device drivers-> graphics devices-> enable ATI rage 128 support as module
or they can be compiled into the kernel which ever turns ppl on
recompile and install, then just enable 3d acceleration in yast and vwalaaaaaaaaaaa.
a good way to avoid doing this everytime, type "make rpm" at "/usr/src/linux" after u build the kernel to build an rpm package of the kernel and keep it is a safe place
once again open source saves the day.
p.s
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